Team Fortress 2/Docs/Level Design: Difference between revisions
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* [[Cyclic Capture Points|Cyclic Control Points]] | * [[Cyclic Capture Points|Cyclic Control Points]] | ||
* [[TF2/Creating a Single Flag Keep-Away map|CTF Keep-Away]] | * [[TF2/Creating a Single Flag Keep-Away map|CTF Keep-Away]] | ||
* [[TF2/Domination Gametype|Domination]] | |||
<!--- * [[TF2/Creating a King of the Hill map|King of the Hill]] (wip) ---> | <!--- * [[TF2/Creating a King of the Hill map|King of the Hill]] (wip) ---> | ||
Revision as of 15:13, 20 July 2008
http://developer.valvesoftware.com/w/images/8/84/Tf2-16px.png Getting started
http://developer.valvesoftware.com/w/images/8/84/Tf2-16px.png Constructing Elements
Basic Elements
Goal Systems
User Modes
Tricks & Effects
- Modifying the Respawn Time
- Modifying the Mission Briefing
- Teleporters
- Creating Respawning Dispensers