Mesh entity: Difference between revisions
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Note:Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh entities.
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'''Mesh entities''' replace the {{source|4}} [[brush entity|brush entities]]. Since {{Source2|4}} no longer uses [[BSP]] [[brushes]], [[entities]] that need to be associated with geometry are now tied to Hammer meshes instead. | '''Mesh entities''' replace the {{source|4}} [[brush entity|brush entities]]. Since {{Source2|4}} no longer uses [[BSP]] [[brushes]], [[entities]] that need to be associated with geometry are now tied to Hammer meshes instead. | ||
{{Note|Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh | {{Note|Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh entities.}} | ||
==List of ''mesh entities''== | ==List of ''mesh entities''== | ||
*{{ent|trigger_multiple|engine=src2}} | *{{ent|trigger_multiple|engine=src2}} | ||
*{{ent|func_button|engine=src2}} | *{{ent|func_button|engine=src2}} |
Latest revision as of 08:03, 19 February 2025
Mesh entities are available only in Source 2.
Mesh entities replace the Source brush entities. Since
Source 2 no longer uses BSP brushes, entities that need to be associated with geometry are now tied to Hammer meshes instead.

List of mesh entities
- trigger_multiple
- func_button
- func_movelinear
- func_platrot
- func_rotating
- func_tracktrain
- Env cs place