Half-life 3: Citadel Unleashed: Difference between revisions
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Half-Life 3:Citadel Unleashed is a mod of {{ep2|4}} | Half-Life 3:Citadel Unleashed is a mod of {{ep2|4}} | ||
==Feature== | ==Feature== | ||
* Improved | * Improved lighting with projected textures and CSM. | ||
* New shader effects | * New shader effects from City 17 Episode One. | ||
* Changed | * Changed HUD. | ||
* By default | * By default, GamepadUI. | ||
== Chapters == | == Chapters == |
Revision as of 08:22, 22 August 2023


Half-Life 3:Citadel Unleashed is a mod of Half-Life 2: Episode Two
Feature
- Improved lighting with projected textures and CSM.
- New shader effects from City 17 Episode One.
- Changed HUD.
- By default, GamepadUI.
Chapters
- Outland
- City 14
- Outland (part 2)
- Wasteland
- Destroyed City 17
- Destroyed Citadel
- Combine Overworld
- Back in city 17
- Death
Content
Half-Life 2: Episode Two (
ep2
)Half-Life 2: Episode One (
episodic
)- Source 2013 (
hl2
) - Shared engine/
Half-Life 2 base (
hl2
)
|