Charger: Difference between revisions

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z_charger_probe_attack                  : 24      : , "sv", "cheat"  :  
z_charger_probe_attack                  : 24      : , "sv", "cheat"  :  
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== Actions ==
* ChargerAssault
* ChargerAttack
* ChargerBehavior
* ChargerChargeAtVictim
* ChargerEvade
* ChargerReturnToNavMesh


== See Also ==
== See Also ==

Revision as of 06:32, 3 August 2023

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
Charger
BossZombiePlayerBot
NextBotPlayer
CTerrorPlayer
CCSPlayer
CBaseMultiplayerPlayer
CBasePlayer
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity

Template:Entity By default director tries to spawn him anywhere around survivors (SPAWN_SPECIALS_ANYWHERE spawn set). Charger spawns with weapon_charger_claw which is his melee ability and ability_charge which controls his special ability. Charger's special ability can be affected by func_block_charge.

Tip.pngTip:To spawn charger manually commentary_zombie_spawner, info_zombie_spawn or ZSpawn script function can be used.
Warning.pngWarning:Trying to spawn charger using SpawnEntityFromTable script function or by placing him directly in a map will crash the game
Note.pngNote:Spawned charger's classname is player

ConVars

z_charge_duration                        : 2.5      : , "cheat", "rep", "cl" : 
z_charge_impact_angle                    : .7       : , "sv", "cheat"  : 
z_charge_impact_radius                   : 120      : , "sv", "cheat"  : 
z_charge_interval                        : 12       : , "cheat", "rep", "cl" : 
z_charge_max_damage                      : 10       : , "cheat", "rep", "cl" : 
z_charge_max_force                       : 800      : , "cheat", "rep", "cl" : 
z_charge_max_speed                       : 500      : , "cheat", "rep", "cl" : 
z_charge_min_force                       : 550      : , "cheat", "rep", "cl" : 
z_charge_prop_damage                     : 20       : , "sv", "cheat"  : 
z_charge_start_speed                     : 250      : , "cheat", "rep", "cl" : 
z_charge_tooshort                        : 0        : , "cheat", "rep", "cl" : 
z_charge_warmup                          : 0.5      : , "cheat", "rep", "cl" : 
z_charger_allow_shove                    : 0        : , "sv", "cheat"  : 0 = Cannot be shoved, 1 = Can be shoved
z_charger_health                         : 600      : , "sv", "cheat"  : Charger max health
z_charger_impact_epsilon                 : 8        : , "sv", "cheat"  : 
z_charger_limit                          : 1        : , "sv", "cheat"  : 
z_charger_max_prop_force                 : 3000     : , "sv", "cheat"  : 
z_charger_pound_dmg                      : 15       : , "sv", "cheat"  : 
z_charger_probe_alone                    : 6        : , "sv", "cheat"  : 
z_charger_probe_attack                   : 24       : , "sv", "cheat"  :

Actions

  • ChargerAssault
  • ChargerAttack
  • ChargerBehavior
  • ChargerChargeAtVictim
  • ChargerEvade
  • ChargerReturnToNavMesh


See Also