Internal entity: Difference between revisions
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(info_null is not internal, it just removes itself at spawn) |
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[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
==See also== | |||
[[:Category:Internal entities]] |
Revision as of 03:11, 23 January 2022
Internal entities are those which are processed by VBSP then either deleted or merged into another entity. They do not exist when the map is running. ( = Internal entities won't count to the entity limit )
- env_cubemap
- func_detail
- func_ladder
- func_instance
- func_instance_parms
- func_instance_origin
- func_viscluster
- info_lighting
- info_no_dynamic_shadow
- info_overlay
- prop_detail
- prop_detail_sprite
- prop_static