L4D2 Level Design/Add-on Notes: Difference between revisions
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{{ | {{Lang|L4D2 Level Design/Add-on Notes}} | ||
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{{L4D2 level intro menu}} | {{L4D2 level intro menu}} | ||
This summarizes the changes for Left 4 Dead 2 [[Add-on]]s. | This summarizes the changes for {{l4d2}} Left 4 Dead 2 [[Add-on]]s to {{l4d}} Left 4 Dead's. | ||
== AppID == | == AppID == | ||
The addoninfo.txt file in your L4D2 add-on must have the proper app ID: | The addoninfo.txt file in your L4D2 add-on must have the proper app ID: | ||
<pre> | |||
addonSteamAppID 550 | addonSteamAppID 550 | ||
</pre> | |||
If this isn't included, or if it's set to the Left 4 Dead 1 ID (500), | If this isn't included, or if it's set to the Left 4 Dead 1 ID (500), VPK files will not be installed properly when users double click on them. (Or technically, the<code>addoninstaller.exe</code>program.) | ||
== VPK install == | == VPK install == | ||
If users double click a VPK while the game is not running, it gets copied to a temporary location under: | |||
If users double click a | <pre> | ||
Steam\steamapps\SourceMods\addons | Steam\steamapps\SourceMods\addons | ||
</pre> | |||
Then, when {{l4ds}} are launched, they look for add-ons in those directories, then moves them over to their own respective add-ons folder. | |||
== See also == | == See also == |
Revision as of 11:04, 2 July 2021
This summarizes the changes for Left 4 Dead 2 Add-ons to
Left 4 Dead's.
AppID
The addoninfo.txt file in your L4D2 add-on must have the proper app ID:
addonSteamAppID 550
If this isn't included, or if it's set to the Left 4 Dead 1 ID (500), VPK files will not be installed properly when users double click on them. (Or technically, theaddoninstaller.exe
program.)
VPK install
If users double click a VPK while the game is not running, it gets copied to a temporary location under:
Steam\steamapps\SourceMods\addons
Then, when are launched, they look for add-ons in those directories, then moves them over to their own respective add-ons folder.