Info player start: Difference between revisions
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(Adjusted image and added CSGO specific note: Unused.) |
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}} | }} | ||
{{Entity also in GoldSrc}} | {{Entity also in GoldSrc}} | ||
[[File: info_player_start.png | right | 300px]] | [[File: info_player_start.png | thumb | right | 300px | info_player_start in Hammer. The face is a reference to [[Gordon Freeman]].]] | ||
{{base point|info_player_start}} | {{base point|info_player_start}} | ||
{{Note | {{csgo}} Not used by the game.}} | |||
<br> | |||
__TOC__ | __TOC__ | ||
==Entity Description== | ==Entity Description== | ||
It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at 0, 0, 0. | It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at <code>(0, 0, 0)</code> ([[worldspawn]]). | ||
== Keyvalues == | == Keyvalues == |
Revision as of 06:25, 29 April 2021

This entity is also available as [[{{{1}}}|{{{1}}}]] for the Half-Life Engine.

info_player_start in Hammer. The face is a reference to Gordon Freeman.
Entity Description
It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0)
(worldspawn).
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Master (Has priority if multiple
info_player_start
entities exist)