List of Soundscapes: Difference between revisions
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(Created page with "{{otherlang2 | title=List of Soundscapes }} Here is a list of soundscapes. An easy way of testing them is to use the ''playsoundscape'' console command, which...") |
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== Lists of soundscapes == | == Lists of soundscapes == | ||
*[[List of HL:S Soundscapes|Half Life: Source]] | *[[List of HL:S Soundscapes|Half-Life: Source]] | ||
*[[List of HL2 Soundscapes|Half Life 2]] | *[[List of HL2 Soundscapes|Half-Life 2]] | ||
*[[List of EP1 Soundscapes|Half Life 2: Episode 1]] | *[[List of EP1 Soundscapes|Half-Life 2: Episode 1]] | ||
*[[List of EP2 Soundscapes|Half Life 2: Episode 2]] | *[[List of EP2 Soundscapes|Half-Life 2: Episode 2]] | ||
*[[List of HL2: lost coast Soundscapes|Half Life 2: Lost Coast]] | *[[List of HL2: lost coast Soundscapes|Half-Life 2: Lost Coast]] | ||
*[[List of Portal soundscapes|Portal]] | *[[List of Portal soundscapes|Portal]] | ||
*[[List of Portal 2 Soundscapes|Portal 2]] | *[[List of Portal 2 Soundscapes|Portal 2]] | ||
*[[List of DoD:S Soundscapes|Day of | *[[List of DoD:S Soundscapes|Day of Defeat: Source]] | ||
*[[List of TF2 Soundscapes| | *[[List of TF2 Soundscapes|Team Fortress 2]] | ||
*[[List of CS:S Soundscapes|Counter Strike: Source]] | *[[List of CS:S Soundscapes|Counter-Strike: Source]] | ||
*[[List of CS:GO Soundscapes|Counter Strike: Global Offensive]] | *[[List of CS:GO Soundscapes|Counter-Strike: Global Offensive]] | ||
*[[List of L4D Soundscapes|Left 4 | *[[List of L4D Soundscapes|Left 4 Dead]] | ||
*[[List of L4D2 Soundscapes|Left 4 | *[[List of L4D2 Soundscapes|Left 4 Dead 2]] | ||
*[[List of the ship soundscapes|The | *[[List of the ship soundscapes|The Ship]] | ||
*[[List of Garry's Mod Soundscapes|Garry's Mod]] | *[[List of Garry's Mod Soundscapes|Garry's Mod]] |
Revision as of 01:22, 27 April 2021
Here is a list of soundscapes. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.
Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.