Эта статья относится к игре "Half-Life: Alyx". Нажмите для получения дополнительной информации.
This article relates to the workshop tools for "Half-Life: Alyx". Click here for more information.
This article's documentation is for Source 2. Click here for more information.

Ru/Half-Life: Alyx Workshop Tools/Modeling: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
Line 6: Line 6:
Half-Life: Alyx ships with two model editors in-engine. Model Editor is the legacy form of the two, which has been around since Dota 2's Workshop Tools, and ModelDoc, which is what Valve has been using internally since then. Valve has not provided much documentation on ModelDoc, but hopefully as the community digs their toes in more, they can find out more info on it. Please make sure to check out [[Half-Life: Alyx Workshop Tools/ModelDoc Editor|ModelDoc Editor]] to learn more about creating a simple model.
Half-Life: Alyx ships with two model editors in-engine. Model Editor is the legacy form of the two, which has been around since Dota 2's Workshop Tools, and ModelDoc, which is what Valve has been using internally since then. Valve has not provided much documentation on ModelDoc, but hopefully as the community digs their toes in more, they can find out more info on it. Please make sure to check out [[Half-Life: Alyx Workshop Tools/ModelDoc Editor|ModelDoc Editor]] to learn more about creating a simple model.


== Getting started ==
== Давайте начнём ==
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Creation|Создание модели]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Creation|Создание модели]]
* [[Half-Life: Alyx Workshop Tools/ModelDoc Editor|ModelDoc Editor]]
* [[Half-Life: Alyx Workshop Tools/ModelDoc Editor|ModelDoc Editor]]
Line 17: Line 17:
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Troubleshooting|Model Troubleshooting]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Troubleshooting|Model Troubleshooting]]


== Advanced features ==
== Расширенные возможности ==
* [[Half-Life: Alyx Workshop Tools/Modeling/Jointed Physics Prop|Jointed Physics Prop]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Jointed Physics Prop|Jointed Physics Prop]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Material Groups|Группы материалов (material groups)]]  
* [[Half-Life: Alyx Workshop Tools/Modeling/Material Groups|Группы материалов (material groups)]]  

Revision as of 01:22, 6 January 2021

Template:Otherlang2 Half-Life: Alyx ships with two model editors in-engine. Model Editor is the legacy form of the two, which has been around since Dota 2's Workshop Tools, and ModelDoc, which is what Valve has been using internally since then. Valve has not provided much documentation on ModelDoc, but hopefully as the community digs their toes in more, they can find out more info on it. Please make sure to check out ModelDoc Editor to learn more about creating a simple model.

Давайте начнём

Расширенные возможности

Supported model formats

  • FBX
  • DMX
  • SMD