Trigger playermovement: Difference between revisions
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{{base brush|trigger_playermovement}} It can be used to control player's movement options, for instance by automatically ducking or forcing walking speed. | {{base brush|trigger_playermovement}} It can be used to control player's movement options, for instance by automatically ducking or forcing walking speed. | ||
Revision as of 23:11, 27 January 2013

This article or section needs to be updated to include current information regarding the subject.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
Template:Base brush It can be used to control player's movement options, for instance by automatically ducking or forcing walking speed.
See also
Keyvalues
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Flags
- 16 : (OBSOLETE, Uncheck me)
- 128 : Disable auto player movement
- 2048 : Auto-duck while in trigger
- 4096 : Auto-walk while in trigger Template:L4D add
- 8192 : Disable jump while in trigger Template:L4d2 add
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Inputs
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Outputs
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