Team Fortress 2/Docs/Level Design: Difference between revisions
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{{otherlang:en:fr|Team_Fortress_2_Level_Creation:fr}} ,{{otherlang:en:de|Team_Fortress_2_Level_Creation:de}} ,{{otherlang:en:hu|Team Fortress 2 Level Creation:hu}}, {{otherlang:en:ru|Team Fortress 2 Level Creation:ru}} | {{otherlang:en:fr|Team_Fortress_2_Level_Creation:fr}} ,{{otherlang:en:de|Team_Fortress_2_Level_Creation:de}} ,{{otherlang:en:hu|Team Fortress 2 Level Creation:hu}}, {{otherlang:en:ru|Team Fortress 2 Level Creation:ru}} | ||
[[Category:Level Design | [[Category:Level Design]] | ||
[[Category:Entry pages]] | [[Category:Entry pages]] | ||
[[Category:Team Fortress 2]] | [[Category:Team Fortress 2]] |
Revision as of 10:54, 16 March 2009
This page contains articles relating specifically to level design for Team Fortress 2.
Getting started
Constructing ElementsBasic ElementsSpawnrooms
Goal Systems |
User Modes |
Tricks & Effects |
Additive Mapping Information |
Template:Otherlang:en Template:Otherlang:en:fr ,Template:Otherlang:en:de ,Template:Otherlang:en:hu, Template:Otherlang:en:ru