Info map parameters (Counter-Strike series): Difference between revisions
		
		
		
		
		
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Note:The reason is stored in the round_end GameEvent.
		
	
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				SirYodaJedi (talk | contribs)   (→Keyvalues:  strangely, bombradius is stored as a float, but the Keyvalue function uses atoi(), so it's limited to integer precision.)  | 
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== Keyvalues ==  | == Keyvalues ==  | ||
{{KV Targetname}}  | {{KV Targetname}}  | ||
{{KV|Team that can buy|integer choices|intn=buying|Defines which teams can buy weapons.<br>{{csgo}} Can be overridden with {{ent|sv_buy_status_override}}.}}  | {{KV|Team that can buy|integer choices|intn=buying|Defines which teams can buy weapons. Default 0.<br>{{csgo}} Can be overridden with {{ent|sv_buy_status_override}}.}}  | ||
:<ol start=0><li>Everyone<li>Counter-terrorists only<li>Terrorists only<li>Nobody</ol>    | :<ol start=0><li>Everyone<li>Counter-terrorists only<li>Terrorists only<li>Nobody</ol>    | ||
{{KV|C4 Explosion Radius|integer|intn=bombradius|Overrides the default radius of the explosion when the C4 bomb explodes. Max range is 2048.   | {{KV|C4 Explosion Radius|integer|intn=bombradius|Overrides the default radius of the explosion when the C4 bomb explodes. Max range is 2048. Default 500.}}  | ||
:{{bug|  | |||
{{KV|Pet Population|float|intn=petpopulation|only=CSGO|Determines the target population of pets ([[chicken]]).{{Note|Chickens won't spawn automatically unless the map has a [[Navigation Meshes|Navigation Mesh]].}}}}  | {{KV|Pet Population|float|intn=petpopulation|only=CSGO|Determines the target population of pets ([[chicken]]).{{Note|Chickens won't spawn automatically unless the map has a [[Navigation Meshes|Navigation Mesh]].}}}}  | ||
{{KV|Use Normal Spawns in Deathmatch?|  | {{KV|Use Normal Spawns in Deathmatch?|bool|intn=usenormalspawnsfordm|only=CSGO|Set to <code>Yes</code> if the map should use only the spawn points [[info_player_terrorist]] and [[info_player_counterterrorist]] instead of [[info_deathmatch_spawn]]s for Deathmatch.}}  | ||
{{KV|Disable Autogenerated DM Spawns?|  | {{KV|Disable Autogenerated DM Spawns?|bool|intn=disableautogenerateddmspawns|only=CSGO|Set to <code>Yes</code> if you don't want the engine to generate [[info_deathmatch_spawn]]s.}}  | ||
{{KV|Bot Max Vision Distance|float|intn=botmaxvisiondistance|only=CSGO|Sets the maximum distance [[bot]]s can see enemies. Default is -1, unlimited.}}  | {{KV|Bot Max Vision Distance|float|intn=botmaxvisiondistance|only=CSGO|Sets the maximum distance [[bot]]s can see enemies. Default is -1, unlimited.}}  | ||
{{KV|Fade Player Visibility Far Z|bool|intn=fadeplayervisibilityfarz|only=CSGO|Fade player visibility beyond far z distance.}}  | {{KV|Fade Player Visibility Far Z|bool|intn=fadeplayervisibilityfarz|only=CSGO|Fade player visibility beyond far z distance.}}  | ||
Revision as of 08:30, 12 May 2025
This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected.
If the game has round restart mechanics this entity may not behave as expected.
| CMapInfo | 
info_map_parameters  is a   logical entity  available in 
 Counter-Strike: Source and 
 Counter-Strike: Global Offensive. 
This entity determines the C4 explosion radius and the teams that are allowed to buy.
 Furthermore, it determines whether random info_deathmatch_spawn entities shall be generated across the map; whether they are used as spawn points in 
 Deathmatch; and the bots' maximum vision distance.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Team that can buy (buying) <integer choices>
 - Defines which teams can buy weapons. Default 0.
 Can be overridden with sv_buy_status_override. - Everyone
 - Counter-terrorists only
 - Terrorists only
 - Nobody
 
- C4 Explosion Radius (bombradius) <integer>
 - Overrides the default radius of the explosion when the C4 bomb explodes. Max range is 2048. Default 500.
 - {{bug|
 
- Pet Population (petpopulation)  <float> (only in 
) - Determines the target population of pets (chicken).
Note:Chickens won't spawn automatically unless the map has a Navigation Mesh. 
- Use Normal Spawns in Deathmatch? (usenormalspawnsfordm)  <boolean> (only in 
) - Set to 
Yesif the map should use only the spawn points info_player_terrorist and info_player_counterterrorist instead of info_deathmatch_spawns for Deathmatch. 
- Disable Autogenerated DM Spawns? (disableautogenerateddmspawns)  <boolean> (only in 
) - Set to 
Yesif you don't want the engine to generate info_deathmatch_spawns. 
- Bot Max Vision Distance (botmaxvisiondistance)  <float> (only in 
) - Sets the maximum distance bots can see enemies. Default is -1, unlimited.
 
- Fade Player Visibility Far Z (fadeplayervisibilityfarz)  <boolean> (only in 
) - Fade player visibility beyond far z distance.
 
Inputs
- FireWinCondition <integer choices>
 - Ends the round after 5 seconds with the reason you specify. 
Tip:(only in 
) You can also use game_round_end. 
| Value | Winner | Reason | 
|---|---|---|
| 0 | Terrorists | Target_Bombed | 
| 1 | Counter-terrorists | VIP_Escaped | 
| 2 | Terrorists | VIP_Assassinated | 
| 3 | Terrorists | Terrorists_Escaped | 
| 4 | Counter-terrorists | CTs_PreventEscape | 
| 5 | Counter-terrorists | Escaping_Terrorists_Neutralized | 
| 6 | Counter-terrorists | Bomb_Defused | 
| 7 | Counter-terrorists | CTs_Win | 
| 8 | Terrorists | Terrorists_Win | 
| 9 | Draw | Round_Draw | 
| 10 | Counter-terrorists | All_Hostages_Rescued | 
| 11 | Counter-terrorists | Target_Saved | 
| 12 | Terrorists | Hostages_Not_Rescued | 
| 13 | Counter-terrorists | Terrorists_Not_Escaped | 
| 14 | Terrorists | VIP_Not_Escaped | 
| 15 | Draw | Game_Commencing |