Template:Archived Page History/Half-Life 2: Deathmatch/en: Difference between revisions

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{{Infobox game
|title = Half-Life 2: Deathmatch
|image = Software_Cover_-_Half-Life_2_Deathmatch.jpg
|developer = {{valve|2}} (Adrian Finol)
|publisher = {{valve|2}}
|series = [[Half-Life series]]
|releasedates = 30 November 2004
|genre = First-person shooter
|mode = {{w|icon=0|Multiplayer video game|Multiplayer}}
|platform = {{w|icon=0|Windows|Windows}},  {{w|icon=0|Playstation 2|Playstation 2}},  {{w|icon=0|macOS|macOS}},  {{w|icon=0|Linux|Linux}}
|engine = {{source|4.1}}
|appid = 320
|codelang = C++
|modsupport = Yes (<code>custom</code> folder and <code>sourcemods</code>)
|sdk = Yes (Source SDK Base 2013 Multiplayer)
|distribution = Steam
|links = {{gamebanana|https://gamebanana.com/games/5}}<br>{{Steam store|app/320|Steam page}}
}}
 
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* [http://forum.tsgk.com TSGK Forum] Tricks, Tips, Help, Custom Maps, Server Plugins for HL2:DM
* [http://forum.tsgk.com TSGK Forum] Tricks, Tips, Help, Custom Maps, Server Plugins for HL2:DM
* [http://web.archive.org/web/20080731170858/http://www.hl2dm-university.ru/ Half-Life 2: Deathmatch University Rus] - (Archived) Russian HL2:DM community
* [http://web.archive.org/web/20080731170858/http://www.hl2dm-university.ru/ Half-Life 2: Deathmatch University Rus] - (Archived) Russian HL2:DM community
* [http://web.archive.org/web/20200815102119/https://hl2dm.net/ Half-Life 2: Deathmatch Oldschool Community] - (Archived) HL2:DM Cups and Leagues
* [http://web.archive.org/web/20200815102119/https://hl2dm.net/ Half-Life 2: Deathmatch Oldschool Community] - (Archived) HL2:DM Cups and Leagues{{Half life games|hidecancelled=true|hide3rdparty=true}}

Revision as of 17:21, 12 July 2024

Flag-white.pngEnglish (en)
Half-Life 2: Deathmatch
Software Cover - Half-Life 2 Deathmatch.jpg
Developer(s)
Valve Valve (Adrian Finol)
Publisher(s)
Release date(s)
30 November 2004
Genre(s)
First-person shooter
Mode(s)
Platform(s)
Engine
Steam AppID
Written in
C++
Mod support
Yes (custom folder and sourcemods)
SDK
Yes (Source SDK Base 2013 Multiplayer)
Distribution
Steam

Stub

This article or section is a stub. You can help by expanding it.

Half-Life 2: Deathmatch Half-Life 2: Deathmatch was released on November 30, 2004 as the multiplayer component to Half-Life 2. Gameplay is fundamentally identical to Deathmatch Classic, and the multiplayer mode in Half-Life, where players get one point for each kill and they lose a point for each suicide.

Half-Life 2: Deathmatch was, at one period of time, available free for users of certain ATI and Nvidia graphics cards.

Limitations/Bugs

Icon-Bug.pngBug:Players can get stuck when spawning on top of certain props at maps such as dm_lockdown.
PlacementTip.pngWorkaround:players can push the objects with weapon_physcannon.
  [todo tested in ?]
Warning.pngWarning:No bots in the game.
PlacementTip.pngWorkaround:RCBot2, Botrix, and HurricaneBot are plugins that provide Server-Side Bots, and can be used on a listen server.

Use GitHub in order to prevent duplicate or outdated bug reports at the wiki.

Official maps

Half-Life 2: Deathmatch has the following official maps included:

Official maps since release
Official map since February 17 2005 (Update)
Official maps since March 18 2005 (HL2:DM Map Contest)
Official map since April 25 2005 (Update)
Official map since April 03 2013 (SteamPipe update)

Weapons

Todo: expand here of use more external references

Players respawn with weapon_crowbar, weapon_physcannon, weapon_pistol with 18 loaded and 150 reserve (max), weapon_smg1 with 45 loaded and 45 reserve ammo (without alt grenades, 225 max), 2 grenades[Clarify] (5 max).

Dedicated server

Stub

This article or section is a stub. You can help by expanding it.

Notes

Most props like barrels and wooden boxes are only grabbable by the weapon_physcannon at maps like dm_lockdown. This is unlike Half-Life 2 Half-Life 2.

Players can't collect wooden planks after destroying wooden boxes. This is unlike Half-Life 2 Half-Life 2.

See also

External links