Spitter: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{Ent not in fgd|nolink=1}}
{{Ent not in fgd|nolink=1}}
{{CD|Spitter|CTerrorPlayer}}
{{CD|Spitter|CTerrorPlayer}}
{{this is a|point entity|name=spitter|game=Left 4 Dead 2}} By default director tries to spawn her in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Spitter spawns with [[weapon_spitter_claw]] which is her melee ability and [[ability_spit]] which controls her special ability. Her special ability creates [[spitter_projectile]] when used.
{{this is a|point entity|name=spitter|game=Left 4 Dead 2}} By default director tries to spawn her in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Spitter spawns with her melee ability [[weapon_spitter_claw]] and [[ability_spit]] which controls her special ability. Her special ability creates [[spitter_projectile]] when used.
{{tip|To spawn spitter manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[Left_4_Dead_2/Script_Functions/ZSpawn|ZSpawn]] script function can be used.}}
{{tip|To spawn spitter manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[Left 4 Dead 2/Script Functions/ZSpawn|ZSpawn]] script function can be used.}}
{{warning|Trying to spawn spitter using SpawnEntityFromTable script function or by placing her directly in a map will crash the game}}
{{warning|Trying to spawn spitter using SpawnEntityFromTable script function or by placing her directly in a map will crash the game}}
{{important|Spawned spitter's classname is <code>player</code>}}
{{important|Spawned spitter's classname is <code>player</code>}}
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[[File:Spitter.png|thumb]]
[[File:Spitter.png|thumb]]


== ConVars ==
==ConVars==
{{varcom|start}}
{{varcom|start}}
{{varcom|spitter_pz_claw_dmg|4||Amount of damage done by a PZ spitter's regular melee attack}}
{{varcom|spitter_pz_claw_dmg|4||Amount of damage done by a PZ spitter's regular melee attack}}
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{{varcom|end}}
{{varcom|end}}


== Actions ==
==Actions==
* SpitterAssault
* SpitterAssault
* SpitterAttack
* SpitterAttack
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* SpitterWaitInAmbush
* SpitterWaitInAmbush


== See also ==
==See also==
* [[weapon_spitter_claw]]
* [[weapon_spitter_claw]]
* [[ability_spit]]
* [[ability_spit]]
* [[Player/Left_4_Dead_series|player]]
* [[Player/Left 4 Dead series|player]]
* [[hunter]]
* [[hunter]]
* [[smoker]]
* [[smoker]]

Revision as of 08:16, 9 September 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
Spitter
BossZombiePlayerBot
NextBotPlayer
CTerrorPlayer
CCSPlayer
CBaseMultiplayerPlayer
CBasePlayer
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity

spitter is a point entity available in Left 4 Dead 2 Left 4 Dead 2. By default director tries to spawn her in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Spitter spawns with her melee ability weapon_spitter_claw and ability_spit which controls her special ability. Her special ability creates spitter_projectile when used.

Tip.pngTip:To spawn spitter manually commentary_zombie_spawner, info_zombie_spawn or ZSpawn script function can be used.
Warning.pngWarning:Trying to spawn spitter using SpawnEntityFromTable script function or by placing her directly in a map will crash the game
Icon-Important.pngImportant:Spawned spitter's classname is player
Spitter.png

ConVars

Cvar/Command Parameters or default value Descriptor Effect
spitter_pz_claw_dmg 4 Amount of damage done by a PZ spitter's regular melee attack
z_spitter_health 100 Spitter zombie max health
z_spitter_high_chance 10
z_spitter_limit 1
z_spitter_max_wait_time 30
z_spitter_range 850

Actions

  • SpitterAssault
  • SpitterAttack
  • SpitterBehavior
  • SpitterPrepareAmbush
  • SpitterWaitInAmbush

See also