Portal 2: Difference between revisions
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{{Infobox game | |||
|title = Portal 2 | |||
|image = Software Cover - Portal 2.jpg<!-- reusing the cover previously used with software page cuz why not. --> | |||
|developer = [[Valve Corporation]] | |||
|publisher = Valve Corporation | |||
|series = [[Portal series]] | |||
|releasedates = {{ExpandBox|title=April 18, 2011|'''Windows, macOS (digital):'''<br>April 18, 2011<br>'''Windows, macOS, Xbox 360, PlayStation 3 (retail):'''<br>April 20, 2011<br>'''Linux (beta):'''<br>February 26, 2014<br>'''Nintendo Switch:'''<br>June 28, 2022<!--expand template-->}} | |||
|genre = [[W:Puzzle-platform|Puzzle-platform]] | |||
|mode = {{w|icon=0|Single-player video game|Single-player}}, {{w|icon=0|Multiplayer video game|Multiplayer}} | |||
|platform = {{w|icon=0|Windows|Windows}}, {{w|icon=0|macOS|macOS}}, {{w|icon=0|Linux|Linux}}, {{360|1}}, {{ps3|1}}, {{switch|1}} | |||
|engine = {{Src|4}} ({{p2branch|1|nt=0}}) | |||
|appid = 620 | |||
|codelang = {{w|icon=0|C++|C++}} | |||
|modsupport = Yes ([[Steam Workshop]]) | |||
|sdk = {{P2tools|1|nt=0}} | |||
|sysreq = <span></span> | |||
* {{w|icon=0|Windows 7|Win 7}} or later | |||
* 800 {{w|icon=0|Hertz|MHz}} {{w|icon=0|Central processing unit|CPU}} | |||
* 2 {{w|icon=0|Gigabyte|GB}} RAM | |||
* 15 GB disk space | |||
* 128 MB {{w|icon=0|Video random-access memory|VRAM}} video card with DirectX 9.0c (and Shader Model 2.0b) support | |||
''For details, [[#System Requirements|see below]]'' | |||
|distribution = Retail, [[Steam]] | |||
|website = [https://www.thinkwithportals.com/index.php Official Website] | |||
|links = {{Steam store|app/620|'''Steam''' page}}, {{moddb|games/portal2|'''ModDB''' page}} | |||
|previousgame = {{as|2}} (release date), {{portal|2}} (series) | |||
|nextgame = {{csgo|2|nt=1}} | |||
}} | |||
{{portal2|4}} draws from the award-winning formula of innovative gameplay, story, and music that earned the original {{portal|4}} over 70 industry accolades and created a cult following. | {{portal2|4}} draws from the award-winning formula of innovative gameplay, story, and music that earned the original {{portal|4}} over 70 industry accolades and created a cult following. | ||
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: Added support to render [[Wikipedia:Bink Video|Bink Video]] in-game on surfaces. | : Added support to render [[Wikipedia:Bink Video|Bink Video]] in-game on surfaces. | ||
Additionally, when it comes to the console port, unlike the {{ps3| | Additionally, when it comes to the console port, unlike the {{ps3|1|nt=PS3}} version of {{tobconsole|1|nt=tob}}, '''{{p2|name}}''' has been properly optimized for the {{ps3|1}}, while also integrated with Steam ([[Steamworks]], no longer available since 2016). | ||
== Chapters == | == Chapters == |
Revision as of 23:10, 23 June 2024
April 18, 2011
Windows, macOS, Xbox 360, PlayStation 3 (retail):
April 20, 2011
Linux (beta):
February 26, 2014
Nintendo Switch:
June 28, 2022


Portal 2 draws from the award-winning formula of innovative gameplay, story, and music that earned the original
Portal over 70 industry accolades and created a cult following.
The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally-murderous computer companion who guided them through the original game.
The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively but also think cooperatively.

Features
Portal 2 engine branch introduces:
- Improved shadow mapping
- The entity env_projectedtexture is used extensively throughout the game. Compared to previous implementations, it has a higher default resolution, better edge filtering, and support for the caching of shadows from static objects.
- Sound operators
- For defining complex audio behavior.
- Blob particles
- Used to render paint.
- Video playback on materials
- Added support to render Bink Video in-game on surfaces.
Additionally, when it comes to the console port, unlike the PS3 version of The Orange Box, Portal 2 has been properly optimized for the PlayStation 3, while also integrated with Steam (Steamworks, no longer available since 2016).
Chapters
Toggle chapters ![]() |
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![]() The Courtesy Call |
![]() The Cold Boot |
![]() The Return |
![]() The Surprise |
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![]() The Escape |
![]() The Fall |
![]() The Reunion |
![]() The Itch |
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![]() The Part Where He Kills You |
![]() Co-op |
Content
- Portal 2 (
portal2
) - Peer Review DLC (
portal2_dlc1
) - PETI DLC (
portal2_dlc2
) Portal 2 engine branch
Gallery
System Requirements
Last updated: February 14, 2023
![]() |
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Minimum | ||
Operating system (OS) | 7, 8, 8.1 (with limitations due to Steam EOS)* 10, 11 |
|
Processor (CPU) | Intel Core 2 Duo or similar AMD CPU with Dual core AMD Athlon 64 X2 |
|
System memory (RAM) | 2GB | |
Hard disk drive (HDD/SSD) | 15 GB | |
Video card (GPU) | AMD/ATI Radeon X800 Nvidia GeForce 7600 Intel HD Graphics 2000 128 MB of VRAM DirectX 9.0c compatible with Shader model 2.0b support |
