Template:Source games/2000s: Difference between revisions
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Note:This section is for third-party games released in 2004-2009. Due to template limitations, it was split into this subpage.
SirYodaJedi (talk | contribs) m (Fix Dark Messiah publisher) |
(Once again, template limit so replaced Table template with html version instead.) |
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{{Back|Source}} | {{Back|Source}} | ||
</noinclude> | </noinclude> | ||
<table cellpadding="4" style="background-color:#202020; border:2px solid #525252; border-radius:8px; margin:4px auto"> | |||
<tr> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; border-radius:4px 0 0 0"> {{autolang|Year|vi=Năm}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white"> {{autolang|Title|vi=Tên}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; width=15%"> {{autolang|Developer(s)|vi=Nhà phát triển}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; width=15%"> {{autolang|Publisher(s)|vi=Nhà phát hành}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; width=5%"> {{autolang|Engine branch<br>(currently)|vi=Phiên bản công nghệ<br>(hiện tại)}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; width=25%"> {{autolang|Platforms|vi=Nền tẳng}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; width=50%; border-radius:0 4px 0 0"> {{autolang|Notes|vi=Ghí chú}} </th> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2004}} </td> | |||
<td style="background-color:#3A3A3A"> {{vtmb|4}} </td> | |||
<td style="background-color:#3A3A3A"> Troika Games </td> | |||
<td style="background-color:#3A3A3A"> Activision </td> | |||
<td style="background-color:#3A3A3A"> {{src04|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | |||
<td style="background-color:#3A3A3A"> First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, commonly refers to Source 2003 or Half-Life 2 Beta engine. </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2004}} </td> | |||
<td style="background-color:#3A3A3A"> {{jbmod|4}} </td> | |||
<td style="background-color:#3A3A3A"> TEAM JBMOD </td> | |||
<td style="background-color:#3A3A3A"> TEAM JBMOD </td> | |||
{{ | <td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{linux|1}} </td> | |||
<td style="background-color:#3A3A3A"> Earliest mod to be created, shortly after the release of Source SDK. It is also the spiritual predecessor to {{gmod|4}}. </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2005}} </td> | |||
<td style="background-color:#3A3A3A"> {{Synergy|4}} </td> | |||
<td style="background-color:#3A3A3A"> Synergy Team </td> | |||
<td style="background-color:#3A3A3A"> Synergy Team </td> | |||
<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} </td> | |||
<td style="background-color:#3A3A3A"> A co-op mod that allows you to play the entire {{hl2|3}} campaign in Multiplayer. </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2005}} </td> | |||
<td style="background-color:#3A3A3A"> {{Dystopia|4}} </td> | |||
<td style="background-color:#3A3A3A"> Puny Human </td> | |||
<td style="background-color:#3A3A3A"> Puny Human </td> | |||
<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{linux|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2006}} </td> | |||
<td style="background-color:#3A3A3A"> {{sineps|4}} </td> | |||
<td style="background-color:#3A3A3A"> [[Ritual]] </td> | |||
<td style="background-color:#3A3A3A"> Ritual </td> | |||
<td style="background-color:#3A3A3A"> {{src04|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | |||
<td style="background-color:#3A3A3A"> Last game by [[Ritual|Ritual Entertainment]], having only one out of nine episodes released, prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition. </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2006}} </td> | |||
<td style="background-color:#3A3A3A"> {{ship|4}} (MP)<br>{{shipsp|4}} </td> | |||
<td style="background-color:#3A3A3A"> [[Outerlight|Outerlight Ltd.]] </td> | |||
<td style="background-color:#3A3A3A"> Blazing Griffin </td> | |||
<td style="background-color:#3A3A3A"> {{src06|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
{{ | </tr> | ||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2006}} </td> | |||
<td style="background-color:#3A3A3A"> {{dmmm|4}} </td> | |||
<td style="background-color:#3A3A3A"> Arkane Studios, Ubisoft Annecy ({{360}}) </td> | |||
<td style="background-color:#3A3A3A"> Ubisoft </td> | |||
<td style="background-color:#3A3A3A"> {{src06|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} </td> | |||
<td style="background-color:#3A3A3A"> First third-party Source engine game to be released on consoles, specifically, the {{360|4}}.</td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2006}} </td> | |||
<td style="background-color:#3A3A3A"> {{gmod|4}} </td> | |||
<td style="background-color:#3A3A3A"> [[Facepunch Studios]] </td> | |||
<td style="background-color:#3A3A3A"> Valve </td> | |||
<td style="background-color:#3A3A3A"> {{src13|2}} (heavily modified) </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=Mac}}, {{linux|1}} </td> | |||
<td style="background-color:#3A3A3A"> Originally released in 2004 as GMod 1.0 (sometimes refers as Beta release), this is a third-party game (formerly, a Source SDK mod) that was published by Valve (first-party) with the release of GMod 10 and later versions. Unlike previous versions (GMod 9 or earlier), it is not free and requires purchase. When the GMod 13 was released in 2012, it initially ran on Source 2009, which was later upgraded to Source 2013. After GMod 13, the game, and it's Source 2013 branch transitioned to {{wiki|Software as a service}}-like model which meant that GMod will be frequently updated every month, and Facepunch begin to heavily modify the engine by adding experimental support for {{asbranch|2}} and {{p2branch|2}} or later features, such as VTF 7.5 and 64-bit support, and combining code from both 2013's SP and MP branch{{confirm}}. </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2007}} (Mod)<br>{{Code|2008}} (Steam) </td> | |||
<td style="background-color:#3A3A3A"> {{ff|4}} </td> | |||
<td style="background-color:#3A3A3A"> Fortress Forever Development Team, Trepid Studios </td> | |||
<td style="background-color:#3A3A3A"> Fortress Forever </td> | |||
<td style="background-color:#3A3A3A"> {{src06|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2007}} </td> | |||
<td style="background-color:#3A3A3A"> {{aoc|4}} </td> | |||
<td style="background-color:#3A3A3A"> Team Chivalry </td> | |||
<td style="background-color:#3A3A3A"> Team Chivalry </td> | |||
<td style="background-color:#3A3A3A"> {{src07|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2007}} (Mod)<br>{{Code|2008}} (Steam) </td> | |||
<td style="background-color:#3A3A3A"> {{zps|4}} </td> | |||
<td style="background-color:#3A3A3A"> Zombie Panic! Team </td> | |||
<td style="background-color:#3A3A3A"> Zombie Panic! Team </td> | |||
<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{linux|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
{{ | </tr> | ||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2007}} </td> | |||
<td style="background-color:#3A3A3A"> {{insurgencyMIC|4}} </td> | |||
<td style="background-color:#3A3A3A"> Insurgency Development Team </td> | |||
<td style="background-color:#3A3A3A"> New World Interactive </td> | |||
<td style="background-color:#3A3A3A"> {{src07|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2008}} </td> | |||
<td style="background-color:#3A3A3A"> {{diprip|4}} </td> | |||
<td style="background-color:#3A3A3A"> EXOR Studios </td> | |||
<td style="background-color:#3A3A3A"> EXOR Studios </td> | |||
<td style="background-color:#3A3A3A"> {{src07|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
</tr> | |||
<tr> | |||
<td style="background-color:#3A3A3A"> {{Code|2009}} </td> | |||
<td style="background-color:#3A3A3A"> {{zc|4}} </td> | |||
<td style="background-color:#3A3A3A"> ACE Team </td> | |||
<td style="background-color:#3A3A3A"> Iceberg Interactive, Tripwire Interactive </td> | |||
<td style="background-color:#3A3A3A"> {{src09|2}} </td> | |||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} </td> | |||
<td style="background-color:#3A3A3A"> </td> | |||
</tr> | |||
<tr> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; border-radius:0 0 0 4px"> {{autolang|Year|vi=Năm}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white"> {{autolang|Title|vi=Tên}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white"> {{autolang|Developer(s)|vi=Nhà phát triển}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white"> {{autolang|Publisher(s)|vi=Nhà phát hành}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white"> {{autolang|Engine branch<br>(currently)|vi=Phiên bản công nghệ<br>(hiện tại)}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white"> {{autolang|Platforms|vi=Nền tẳng}} </th> | |||
<th style="background-color:#6b4b1b; font-size:110%; color:white; border-radius:0 0 4px 0"> {{autolang|Notes|vi=Ghí chú}} </th> | |||
</tr><!-- End of All Tr --> | |||
</table><!-- End of Table --> | |||
Revision as of 02:01, 26 March 2024
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|---|---|---|---|---|---|---|
2004 |
|
Troika Games | Activision | |
PC: Windows | First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, commonly refers to Source 2003 or Half-Life 2 Beta engine. |
2004 |
|
TEAM JBMOD | TEAM JBMOD | |
PC: Windows, Linux | Earliest mod to be created, shortly after the release of Source SDK. It is also the spiritual predecessor to |
2005 |
|
Synergy Team | Synergy Team | |
PC: Windows, Mac, Linux | A co-op mod that allows you to play the entire Half-Life 2 campaign in Multiplayer. |
2005 |
|
Puny Human | Puny Human | |
PC: Windows, Linux | |
2006 |
|
Ritual | Ritual | |
PC: Windows | Last game by Ritual Entertainment, having only one out of nine episodes released, prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition. |
2006 |
|
Outerlight Ltd. | Blazing Griffin | |
PC: Windows | |
2006 |
|
Arkane Studios, Ubisoft Annecy ( |
Ubisoft | |
PC: Windows Consoles: Xbox 360 |
First third-party Source engine game to be released on consoles, specifically, the |
2006 |
|
Facepunch Studios | Valve | |
PC: Windows, Mac, Linux | Originally released in 2004 as GMod 1.0 (sometimes refers as Beta release), this is a third-party game (formerly, a Source SDK mod) that was published by Valve (first-party) with the release of GMod 10 and later versions. Unlike previous versions (GMod 9 or earlier), it is not free and requires purchase. When the GMod 13 was released in 2012, it initially ran on Source 2009, which was later upgraded to Source 2013. After GMod 13, the game, and it's Source 2013 branch transitioned to |
2007 (Mod)2008 (Steam) |
|
Fortress Forever Development Team, Trepid Studios | Fortress Forever | |
PC: Windows | |
2007 |
|
Team Chivalry | Team Chivalry | |
PC: Windows | |
2007 (Mod)2008 (Steam) |
|
Zombie Panic! Team | Zombie Panic! Team | |
PC: Windows, Linux | |
2007 |
|
Insurgency Development Team | New World Interactive | |
PC: Windows | |
2008 |
|
EXOR Studios | EXOR Studios | |
PC: Windows | |
2009 |
|
ACE Team | Iceberg Interactive, Tripwire Interactive | |
PC: Windows Consoles: Xbox 360 |
|
|
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