Info player start: Difference between revisions

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{{Lang|title=info_player_start}}
{{Lang|title=info_player_start}}
{{EntityTabs|Info player start|goldsrc=1|source=1|main=source}}
{{EntityTabs|Info player start|goldsrc=1|source=1}}


{{infotable
{{infotable

Revision as of 11:10, 22 August 2023

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Template:EntityTabs

info_player_start
Info player start.png
TypePoint entity
EngineGoldSrc Source Source 2
AvailabilityIn all games
 
C++ Class hierarchy
CPointEntity
CBaseEntity
C++ subs.cpp

Template:Entity It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0) (worldspawn). Template:ModernNote

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Master (Has priority if multiple info_player_start entities exist) : [1]

See also