Unit: Difference between revisions
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== See Also == | == See Also == | ||
* [[Hammer units]] | |||
* [[Dimensions]] (for a unit's size in {{hl2|2}}) | * [[Dimensions]] (for a unit's size in {{hl2|2}}) | ||
[[Category:Source]] | [[Category:Source]] |
Revision as of 02:50, 2 July 2023
A unit is the generic measurement used by Source to measure distances and define coordinates. Units in all tools (including most external 3D modeling packages) are equivalent.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.[Clarify]
Game engines
Simple example
[Todo]
See Also
- Hammer units
- Dimensions (for a unit's size in
Half-Life 2)