Unit: Difference between revisions

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A [[unit]] is the generic measurement used by {{Source|4}} to measure distances and define [[coordinates]]. Units in all tools (including most external 3D modeling packages) are equivalent.
A [[unit]] is the generic measurement used by {{Source|4}} to measure distances and define [[coordinates]]. Units in all tools (including most external 3D modeling packages) are equivalent.


A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.{{clarify}}


== Game engines ==
== Game engines ==
# {{Source|4}}
# {{Source|4}}
== Simple example ==
{{todo}}


== See Also ==
== See Also ==

Revision as of 01:00, 2 July 2023

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A unit is the generic measurement used by Source Source to measure distances and define coordinates. Units in all tools (including most external 3D modeling packages) are equivalent.

A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.[Clarify]

Game engines

  1. Source Source

Simple example

[Todo]

See Also