Counter-Strike: Global Offensive Level Creation: Difference between revisions
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* [[Lightmapped_4WayBlend|4WayBlend Textures]] | * [[Lightmapped_4WayBlend|4WayBlend Textures]] | ||
* [[Choosing Player Models]] | * [[Choosing Player Models]] | ||
* [[Creating a working mini-map|Creating a Radar]] | * [[Creating a working mini-map for CS:GO|Creating a Radar]] | ||
* [[Mapname.txt|Setting Loading Screen Text]] | * [[Mapname.txt|Setting Loading Screen Text]] | ||
* [[HDR]] | * [[HDR]] |
Revision as of 00:55, 14 February 2023
This article focuses on Counter-Strike: Global Offensive level design using its authoring tools. For general mapping tutorials, see Category:Level Design.
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