Info player start: Difference between revisions
		
		
		
		
		
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| mNo edit summary | mNo edit summary | ||
| Line 2: | Line 2: | ||
| {{Entity also in GoldSrc}} | {{Entity also in GoldSrc}} | ||
| {{infotable | {{infotable | ||
| |noname=1 | |||
| |info_player_start|img=[[File:info_player_start.png|300px]] | |info_player_start|img=[[File:info_player_start.png|300px]] | ||
| |type=e0 | |type=e0 | ||
| |engine={{gldsrc}} {{source}} {{source2}} | |engine={{gldsrc}} {{source}} {{source2}} | ||
| |in=0 | |in=0 | ||
| }} {{ | }} {{entity|info_player_start|type=e0}} It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at <code>(0, 0, 0)</code> ([[worldspawn]]). | ||
| {{ModernNote|Not used in {{csgo}}.}} | {{ModernNote|Not used in {{csgo}}.}} | ||
Revision as of 14:44, 28 January 2023

This entity is also available as [[{{{1}}}|{{{1}}}]] for the Half-Life Engine. 
| info_player_start | |
|---|---|
|  | |
| Type | Point entity | 
| Engine |      | 
| Availability | In all games | 
Template:Entity It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0) (worldspawn).
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Master (Has priority if multiple info_player_startentities exist) : [1]

































