Info player start: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
{{lang|Info player start}}
{{lang|{{FULLPAGENAME}}|title=info_player_start}}
{{Entity also in GoldSrc}}
{{Entity also in GoldSrc}}
[[File: info_player_start.png | thumb | right | 300px | info_player_start in Hammer. The face is a reference to [[Gordon Freeman]].]]
{{infotable
{{base point|info_player_start}} It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at <code>(0, 0, 0)</code> ([[worldspawn]]).
|info_player_start|img=[[File:info_player_start.png|300px|info_player_start in Hammer. The face is a reference to [[Gordon Freeman]].]]
{{Note | {{csgo}} Not used by the game.}}
|type=e0
|engine={{gldsrc}} {{source}} {{source2}}
|in=0
}} {{point ent|this=0|iconblock=0|engine={{source|4}}}} It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at <code>(0, 0, 0)</code> ([[worldspawn]]).
{{ModernNote|Not used in {{csgo}}.}}


== Keyvalues ==
== Keyvalues ==

Revision as of 01:39, 10 December 2022

English (en)한국어 (ko)中文 (zh)Translate (Translate)
info_player_start
info_player_start in Hammer. The face is a reference to Gordon Freeman.
TypePoint entity
EngineGoldSrc Source Source 2
AvailabilityIn all games
 

Template:Point ent It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0) (worldspawn).

Template:ModernNote

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Master (Has priority if multiple info_player_start entities exist) : [1]

See also