Trigger gravity: Difference between revisions
Jump to navigation
Jump to search
Bug:This entity only affects the player, despite the flags [todo tested in ?]
m (formatting) |
(No? It can be set to 0. I just tested it in TF2, no problems whatsoever. Maybe its just a bug in the game you are testing) |
||
Line 3: | Line 3: | ||
== Keyvalues == | == Keyvalues == | ||
{{KV|Gravity (0-1)|integer|Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values and decimals. | {{KV|Gravity (0-1)|integer|Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values and decimals. | ||
{{KV Trigger}} | {{KV Trigger}} |
Revision as of 11:57, 1 September 2018
Template:Base brush It scales the force of gravity applied to players (ONLY players, despite its flags) inside it. Players will retain scaled gravity until reset.
Keyvalues
{{KV|Gravity (0-1)|integer|Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values and decimals.
|
Flags
|

Inputs
|
Outputs
|