Team Fortress 2/Docs/Level Design: Difference between revisions
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Dr. Orange (talk | contribs) m (Added Dustbowl to the list of design themes.) |
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* [[TF2/Creating_a_Payload_Map|Payload Goal System]] | * [[TF2/Creating_a_Payload_Map|Payload Goal System]] | ||
* [[TF2/Territorial_Control|Territorial Control]] | * [[TF2/Territorial_Control|Territorial Control]] | ||
* [[TF2/PASSTime|PASS Time]] | |||
===Theory=== | ===Theory=== |
Revision as of 19:35, 4 October 2015
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This article focuses on Team Fortress 2 level design. For general mapping tutorials, see Category:Level Design.