Trigger waterydeath: Difference between revisions
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In code, it is represented by the
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{{hl2 brush|trigger_waterydeath}} | {{hl2 brush|trigger_waterydeath}} | ||
{{sensor brush}} | {{sensor brush}} | ||
[[File:trigger_waterydeath.jpg|thumb|250px|right|The fry of leeches that is spawned inside a ''trigger_waterydeath''.]] | [[File:trigger_waterydeath.jpg|thumb|250px|right|The fry of leeches that is spawned inside a ''trigger_waterydeath''.]] | ||
Revision as of 02:02, 12 June 2022
Entity description
A brush entity trigger that spawns a fry of leeches around entities inside its volume. The leeches do damage to the target until they die.
Used to discourage and prevent players from straying too far into deep water.
CTriggerWateryDeathclass, defined in thehl2_dll\hl2_triggers.cppfile.
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