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__NOTOC__
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Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a [[mod]] for [http://www.half-life2.com Half-Life® 2], you'll want to [[Special:Userlogin|sign up]] as a Valve developer today. It's free to join, and open to anyone working with the [[Source_Engine_Features|Source Engine]] and the [[SDK_Installation|Source SDK]].


http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif [[Special:Userlogin|'''Sign up to become part of the community!''']]
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{{MainPage
== Valve Technology ==
| VDC Welcome = Welcome to the
{{template:ValveTechnology}}
| VDC = Valve Developer Community
| ArticleCountText = articles documenting the development process.
| Sign up = Sign up to become part of the community!


| Welcome = Whether you're building a commercial project or a [[modification]] for [[Half-Life 2|Half-Life® 2]], you'll want to [[Special:Userlogin|sign up]] as a [[Valve]] developer today. It's free to join and is open to anyone working with the [[Source|Source engine]] and its [[SDK Installation|software development kit]].


== Source and the Source SDK ==
| Valve Technology = Valve Technology
<div class="capsule" style="background:red;">
<div class="captopred"><div></div></div>
<div class="capcontent">


http://developer.valvesoftware.com/w/images/b/bd/DoublearrowRed.gif [[SDK_Docs|<span style="color:white;text-decoration:underline;">'''Go to the Source Engine Documentation index'''</span>]]
| HLSDK = GoldSrc and the Half-Life SDK
| HLSDK Docs = Go to the GoldSrc Engine (Half-Life SDK) documentation index
| HLSDK Desc = If you want to create a Mod for [[Half-Life]] or looking for more [[GoldSrc]] documentation, click above.


</div>
| SDK = Source and the Source SDK
<div class="capbotred"><div></div></div>
| SDK Docs = Go to the Source Engine documentation index
</div>
| SDK Desc = If you want to create a [[Source SDK Base 2013|Source SDK Base]] mod, or content-based mod for [[Half-Life 2]], [[Team Fortress 2]] or looking for more [[Source]] documentation, click above.
Our knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a ''wiki''. [[Special:Userlogin|Sign up as a developer]] to contribute or to ask a question.


== For Mod Teams ==
| S2SDK = Source 2 Documentation
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif [[Building_MODs_with_Valve_Technology|Why choose the Source Engine for your mod?]]<br>
| S2SDK Docs = Go to the Source 2 Engine documentation index
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Read [[Making_a_MOD|Making a Mod]] - building a team through the shipping process.<br>
| S2SDK Desc = If you want to port [[Source]] content to [[Source 2]], create a content-based mod for Source 2 games or looking for more Source 2 documentation, click above. Otherwise, you can check out the following Source 2 games with Workshop Tools:
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Already using the SDK? Check the [[:Category:Source_SDK_FAQ|Source SDK FAQ]] for some helpful answers.<br>
| Dota 2 Tools Docs = Go to the Dota 2 Workshop Tools documentation index
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif New to Source coding? Get started with [[:Category:Programming|basic programming articles]].<br>
| SVR Tools Docs = Go to the SteamVR Workshop Tools documentation index
http://developer.valvesoftware.com/w/images/4/4d/Doublearrow.gif Read (or add!) a tutorial on [[SDK_Docs|Source development]], or any part of the content creation process.<br>
| HLA Tools Docs = Go to the Half-Life: Alyx Workshop Tools documentation index
| CS2 Tools Docs = Go to the Counter-Strike 2 Workshop Tools documentation index
| Deadlock Tools Docs = Go to the Deadlock Workshop Tools documentation index


|width="24px"|
| dota2_tools = Dota 2 Workshop Tools
&nbsp;&nbsp;&nbsp;
| svrh_tools = SteamVR Workshop Tools
|width="40%"|
| hlvr_tools = Half-Life: Alyx Workshop Tools
{{:Latest_News}}
| cs2_tools = Counter-Strike 2 Workshop Tools
|}
| deadlock_tools = Deadlock Workshop Tools
 
| Engine = The engine under the hood of [[Half-Life 2]] can make your game a success. Let [[Source]]™ do the heavy lifting so that your team can focus on building great games.
| Steam = If you're interested in building a product using [[Source]] or [[Source 2]], talk to us about options for distribution on [[Steam]].
| ReadMore = Read about Valve Technology
| ReadMore-Tooltip = Click here to learn more about Valve Technology.
 
| FMT = For Mod Teams
| FMT Line 1 = [[Source Engine Features]]
| FMT Line 2 = [[Building Mods with Valve Technology|Why choose the Source engine for your mod?]]
| FMT Line 3 = Read [[Making a Mod]] - building a team through the shipping process.
| FMT Line 4 = Already using the SDK? Check the [[:Category:Source SDK FAQ|Source SDK FAQ]] for some helpful answers.
| FMT Line 5 = New to Source coding? Get started with [[:Category:Programming|basic programming articles]].
| FMT Line 6 = Read (or add) a tutorial on [[SDK Docs|Source development]], or any part of the content creation process.
 
| New Wiki = New to the wiki?
| For Help = For help with using the wiki, see [[Help:Contents]]. For help with navigating the wiki, see [[:Category:Entry pages]] or [[:Category:Valve Developer Community]]. For more information on the community itself, see [[Valve Developer Community:Community portal|Community Portal]].
| Wiki Contents = Wiki Contents
| Community Portal = Community Portal
 
| Copyright = [https://www.valvesoftware.com/en/ Valve Corporation]. All rights reserved. All trademarks are property of their respective owners in the US and other countries. See the [[Valve Developer Community:Terms of Use|Terms of Use]] for details
 
| About VDC = About Valve Developer Community
| PP = Privacy Policy
| TPLN = Third Party Legal Notices
 
| Tooltip Signup = Click here to log in or create an account on the VDC. If you are already logged in, you can use this to log in as another user.
 
<!-- vdc navbox strings -->
| Administration = Administration
 
| Guidelines = Guidelines
| Policies and Guidelines = Policies and Guidelines
| Style guide = Style guide
| Terms of Use = Terms of Use
 
| Images = Images
| Help with images = Help with images
| Image use policy = Image use policy
 
| Maintenance = Maintenance
 
| Categories = Categories
| Candidates for speedy deletion = Candidates for speedy deletion
| Cleanup = Cleanup
| Disambiguation = Disambiguation
| Drafts = Drafts
| Essays = Essays
| Merge listings = Merge listings
| Screenshot requests = Screenshot requests
| Split listings = Split listings
| Stub listings = Stub listings
| To-do = To-do
| User maintenance = User maintenance
| Work in Progress = Work in Progress
 
| Issues = Issues
 
| Templates = Templates
| Help with templates = Help with templates
| Template listings = Template listings
| Template documentation pages = Template documentation pages
| Template testcase pages = Template testcase pages
 
| Community = Community
 
| Pages = Pages
| Ongoing discussions = Ongoing discussions
| Tasks = Tasks
 
| Discussion = Discussion
| Main discussion page = Main discussion page
| Proposals = Proposals
| Static = Static
| Talk:Main Page = Talk:Main Page
| Valve Developer Community talk:About = Valve Developer Community talk:About
| New Help Desk = New Help Desk
| Reasons for speedy deletion = Reasons for speedy deletion
| Valve Developer Community:Administrators' noticeboard = Administrators' noticeboard
| Ongoing = Ongoing
 
| Informational = Informational
| About = About
| Automation = Automation
| Contents = Contents
| Deletion = Deletion
| Glossary = Glossary
| Linking = Linking
| Stubs = Stubs
 
| Languages = Languages
| Translators' noticeboard = Translators' noticeboard
| Pages to be translated = Pages to be translated
| Translation guide = Translation guide
| Translators = Translators
| User languages = User languages
}}
 
}}

Latest revision as of 10:55, 19 July 2025

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Welcome to the
Valve Developer Community
13,085 articles documenting the development process.

Whether you're building a commercial project or a modification for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join and is open to anyone working with the Source engine and its software development kit.