Zh/Day of Defeat: Source: Difference between revisions

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{{game release|appid=300}}
{{LanguageBar}}
{{trailer release|appid=901|mb=204.6|trailer=Day of Defeat: Prelude to Victory}}
{{Infobox game
{{Metacritic score|color=lightgreen|gameid=dayofdefeatsource|score=80}}
|title = Day of Defeat: Source
{{packages|list=* [[Package: Source Multiplayer Pack]]
|image = Software_Cover_-_Day_of_Defeat_Source.jpg
* [[Package: Source Premier Pack]]
|developer = {{valve|3}}
* [[Package: Valve Complete Pack]]}}
|publisher = {{valve|3}}
|series = Day of Defeat series
|releasedates = 26 September 2005
|genre = Action, WWII
|platform = Windows, Mac OS X, Lunix
|engine = {{source|4.1}}  
|appid = 300
|modsupport = Yes
|distribution = Retail, Steam
|website = [https://www.dayofdefeat.com/ dayofdefeat.com]
|links = [https://store.steampowered.com/app/300/Day_of_Defeat_Source/ Steam]
|previousgame = {{dod|4.1}}
}}
<noinclude></noinclude>
{{packages|list=* {{L|Package: Source Multiplayer Pack|包。源码多人游戏包}}
* {{L|Package: Source Premier Pack|包装。源泉总理包}}
* {{L|Package: Valve Complete Pack|包装。阀门完整包}}}}


{{HL2}} '''胜利之日:起源''' offers an intense brand of online gameplay set in the [[Wikipedia:European Theatre of World War II|WWII European Theatre of Operations]]. Players assume the role of light/assault/heavy infantry, sniper or machine-gunner class, and missions are based on historical operations. Day of Defeat: Source features enhanced graphics (including [[HDR|HDR lighting]]) and sounds design to leverage the power of Source, Valve's new engine technology.
{{translate|The content of this translated page is out of date and they are currently using deprecated templates which would be soon removed.}}
 
{{dods|4}} (或简称DoD:S) 提供了一个激烈的在线游戏品牌,设置在[[Wikipedia:European Theatre of World War II|二战欧洲战区]]。玩家扮演轻型/突击型/重型步兵、狙击手或机枪手的角色,任务以历史上的行动为基础。战败之日。源泉》的特点是增强了图形(包括{{L|HDR|HDR照明}})和声音设计,以利用源泉的力量,Valve的新引擎技术。


== 游戏简介 ==
== 游戏简介 ==
=== 地图类型 ===
=== 地图类型 ===
There are two main gameplay modes that Valve has given DoD:S players to work with - ''Area Capture'' and ''Detonation''. There are however other gameplay types that work off these in a different manner to give a different gameplay type. As an example of this, some creative members of the mapping community have come up with ''Document Capture'' maps.
Valve给DoD:S的玩家提供了两种主要的游戏模式--"区域占领 "和 "引爆"。然而,还有其他的游戏类型,它们以不同的方式工作,以提供不同的游戏类型。作为一个例子,地图社区的一些创造性成员提出了''文件捕获''地图。


==== Area Capture ====
==== 区域捕捉 ====
Area Capture maps are the most common in Day of Defeat Source, because they have been around since the very earliest versions of Day of Defeat. Maps using this gameplay generally have 5 flags, but they can any number of flags. Both teams objectives are to capture and hold all the flags at once to win. To capture a flag, there must be a specific number of players in the capture zone for a specific period of time, without and enemy interference. The number of players and time required is different from flag to flag. If an enemy does come into the capture zone, then the player is rewarded with a defense point. If that player then dies or leaves the area, the capture must restart completely.
在《战败之日》源码中,区域捕捉地图是最常见的,因为它们从《战败之日》的最早期版本就已经存在。使用这种玩法的地图一般有5个旗子,但也可以有任何数量的旗子。两队的目标都是一次夺取并守住所有的旗帜以获得胜利。要夺取一面旗帜,必须在没有敌人干扰的情况下,在夺取区域内有特定数量的玩家在特定时间内。各个旗帜的玩家人数和所需时间是不同的。如果有敌人进入占领区,那么该玩家将得到一个防御点的奖励。如果该玩家随后死亡或离开该区域,则必须完全重新开始占领。


==== Detonation ====
==== 引爆 ====
Detonation maps were introduced to DoD:S after the [http://www.steampowered.com/index.php?area=news&archive=yes&id=668 June 28th Update]. In a detonation style map, players from the attacking team must get bombs, or satchel charges, from the bomb crates. Once they have the TNT, they can proceed to a bomb target. The player must hold his use key (generally "e" as default), until the bomb is planted. If a player is killed while planting a bomb then the player who killed him is rewarded a defense point. Once the bomb is planted, the team who planted the bomb must defend it until it explodes. If a player from the defending team defuses the bomb, they are rewarded a defense point for defusing, and if the player is killed, then the player who killed him is rewarded a defense point for blocking the defuse. Detonation maps can either have both teams on the offense with no time limit, or one team attacking and the other defending with a time limit. If there is a time limit, when it runs out the defending team wins.
引爆地图是在[https://www.steampowered.com/index.php?area=news&archive=yes&id=668 6月28日更新]后引入DoD:S的。在引爆式地图中,进攻方的玩家必须从炸弹箱中获得炸弹,或挎包里的炸药。一旦他们有了TNT,他们就可以前往炸弹目标。玩家必须按住他们的使用键(一般默认为 "e"),直到炸弹被安放。如果有玩家在放置炸弹时被杀,那么杀死他的玩家将获得一个防御点的奖励。一旦炸弹被埋下,埋下炸弹的队伍必须保卫它,直到它爆炸。如果防守方的队员拆除了炸弹,那么他们会因为拆除而获得一个防御点的奖励;如果该队员被杀,那么杀死他的队员会因为阻止拆除而获得一个防御点的奖励。引爆地图可以让两队都进攻,没有时间限制;也可以让一队进攻,另一队防守,有时间限制。如果有时间限制,当时间用完后,防守方获胜。


==== Tank ====
==== 坦克====
The idea behind the Tank maps was first put into play by inKit with his release of dod_flash_tank. The objective of these maps is for the team with the tank, to move it to the other side of the map. The tank moves while a player from that team is next to the tank, and stops when there isn't anyone from that team by the tank. In the Tank's path, there are obstacles which need to be destroyed using satchel charges before the tank can move past them (barricades, sandbags, etc.). The last barrier is destroyed by the tank, which then proceeds to winning the round for the attacking team. The defending team must stop the attacking team from destroying the barricades, and can stop the attackers from moving the tank by simply standing next to it.
坦克地图的想法是由inKit发布的dod_flash_tank首次提出来的。这些地图的目标是让拥有坦克的队伍将其移动到地图的另一边。当该队的玩家在坦克旁边时,坦克就会移动,当坦克旁边没有该队的人时就会停止。在坦克的路径上,有一些障碍物需要用挎包炸药摧毁,然后坦克才能移动过去(路障、沙袋等)。最后一个障碍物被坦克摧毁后,坦克就会继续为进攻方赢得这一回合。防守方必须阻止进攻方摧毁路障,只要站在坦克旁边,就可以阻止进攻方移动坦克。


=== 官方地图 ===
=== 官方地图 ===
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* dod_jagd (有时间限制)
* dod_jagd (有时间限制)


==== 非官方地图 ====
=== 非官方地图 ===
胜利之日:起源 拥有丰富的非官方地图,您亦可在非官方地图内游戏
胜利之日:起源 拥有丰富的非官方地图,您亦可在非官方地图内游戏


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! Wehrmacht:zh-cn|纳粹国防军
! Wehrmacht:zh-cn|纳粹国防军
|-
|-
! [[rifleman class:zh-cn|步枪兵]]
! {{L|rifleman class|步枪兵}}
| [[weapon garand:zh-cn|M1 加兰德步枪]]<br />[[weapon garandgren:ch-cn|M1 加兰德精确瞄准模式]]<br />[[weapon amerknife:ch-cn|M1918 格斗刀]]
| {{L|weapon garand|M1 加兰德步枪}}<br />{{L|weapon garandgren:ch-cn|M1 加兰德精确瞄准模式}}<br />{{L|weapon amerknife:ch-cn|M1918 格斗刀}}
| [[weapon k98:zh-cn|毛瑟98K步枪]]<br />[[weapon k98gren:zh-cn|毛瑟98K精确瞄准模式]]<br />[[weapon spade:zh-cn|堑壕铲]]
| {{L|weapon k98|毛瑟98K步枪}}<br />{{L|weapon k98gren|毛瑟98K精确瞄准模式}}<br />{{L|weapon spade|堑壕铲}}
|-
|-
! [[assault class:zh-cn|突击兵]]
! {{L|assault class|突击兵}}
| [[weapon thompson:zh-cn|M1A1 汤姆森]] (与 拳头攻击)<br />[[weapon colt:ch-cn|柯尔特 M1911A1手枪]]<br />[[weapon frag:ch-cn|MkIIA1 破片手榴弹]]<br />[[weapon smokeus:ch-cn|M18 烟雾弹]]
| {{L|weapon thompson|M1A1 汤姆森}} (与 拳头攻击)<br />{{L|weapon colt:ch-cn|柯尔特 M1911A1手枪}}<br />{{L|weapon frag:ch-cn|MkIIA1 破片手榴弹}}<br />{{L|weapon smokeus:ch-cn|M18 烟雾弹}}
| [[weapon mp40:zh-cn|施迈瑟 40(MP40)]] (与 拳头攻击)<br />[[weapon p38:zh-cn|瓦尔特 P38手枪]]<br />[[weapon stick:zh-cn|木柄破片手榴弹]]<br />[[weapon smokeger:zh-cn|木柄烟雾手榴弹]]
| {{L|weapon mp40|施迈瑟 40(MP40)}} (与 拳头攻击)<br />{{L|weapon p38|瓦尔特 P38手枪}}<br />{{L|weapon stick|木柄破片手榴弹}}<br />{{L|weapon smokeger|木柄烟雾手榴弹}}
|-
|-
! [[support class:zh-cn|支援步兵]]
! {{L|support class|支援步兵}}
| [[weapon bar:zh-cn|M1918A2 勃郎宁自动步枪]]<br />[[weapon frag:zh-cn|MkIIA1 破片手榴弹 X2]]<br />[[weapon amerknife:ch-cn|M1918 格斗刀]]
| {{L|weapon bar|M1918A2 勃郎宁自动步枪}}<br />{{L|weapon frag|MkIIA1 破片手榴弹 X2}}<br />{{L|weapon amerknife:ch-cn|M1918 格斗刀}}
| [[weapon mp44:zh-cn|STG 44突击步枪(StG44)]]<br />[[weapon stick:zh-cn|木柄破片手榴弹 X2]]<br />[[weapon spade:zh-cn|堑壕铲]]
| {{L|weapon mp44|STG 44突击步枪(StG44)}}<br />{{L|weapon stick|木柄破片手榴弹 X2}}<br />{{L|weapon spade|堑壕铲}}
|-
|-
! [[sniper class:zh-cn|狙击兵]]
! {{L|sniper class|狙击兵}}
| [[weapon spring:zh-cn|春田M1903A4狙击步枪]]<br />[[weapon colt:ch-cn|柯尔特 M1911A1手枪]]<br />[[weapon amerknife:ch-cn|M1918 格斗刀]]
| {{L|weapon spring|春田M1903A4狙击步枪}}<br />{{L|weapon colt:ch-cn|柯尔特 M1911A1手枪}}<br />{{L|weapon amerknife:ch-cn|M1918 格斗刀}}
| [[weapon k98s:zh-cn|毛瑟98K狙击步枪]]<br />[[weapon p38:zh-cn|瓦尔特 P38手枪]]<br />[[weapon spade:zh-cn|堑壕铲]]
| {{L|weapon k98s|毛瑟98K狙击步枪}}<br />{{L|weapon p38|瓦尔特 P38手枪}}<br />{{L|weapon spade|堑壕铲}}
|-
|-
! [[mg class:zh-cn|机枪兵]]
! {{L|mg class|机枪兵}}
| [[weapon 30cal:zh-cn|勃郎宁M1919A6轻机枪]]<br />[[weapon colt:ch-cn|柯尔特 M1911A1手枪]]<br />[[weapon amerknife:ch-cn|M1918 格斗刀]]
| {{L|weapon 30cal|勃郎宁M1919A6轻机枪}}<br />{{L|weapon colt:ch-cn|柯尔特 M1911A1手枪}}<br />{{L|weapon amerknife:ch-cn|M1918 格斗刀}}
| [[weapon mg42:zh-cn|MG42轻机枪]]<br/>[[weapon p38:zh-cn|瓦尔特 P38手枪]]<br/>[[weapon spade:zh-cn|堑壕铲]]
| {{L|weapon mg42|MG42轻机枪}}<br/>{{L|weapon p38|瓦尔特 P38手枪}}<br/>{{L|weapon spade|堑壕铲}}
|-
|-
! [[rocket class:zh-cn|火箭兵]]
! {{L|rocket class|火箭兵}}
| [[weapon bazooka:zh-cn|M9A1 巴祖卡反坦克火箭炮]]<br />[[weapon m1carb:zh-cn|M1卡宾枪]]<br />[[weapon amerknife:ch-cn|M1918 格斗刀]]
| {{L|weapon bazooka|M9A1 巴祖卡反坦克火箭炮}}<br />{{L|weapon m1carb|M1卡宾枪}}<br />{{L|weapon amerknife:ch-cn|M1918 格斗刀}}
| [[weapon pschreck:zh-cn|RPzB 54反坦克火箭炮]]<br />[[weapon c96:zh-cn|毛瑟C-96全自动手枪]]<br/>[[weapon spade:zh-cn|堑壕铲]]
| {{L|weapon pschreck|RPzB 54反坦克火箭炮}}<br />{{L|weapon c96|毛瑟C-96全自动手枪}}<br/>{{L|weapon spade|堑壕铲}}
|}
|}
<div align="left">
<div align="left">
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== Resources ==
== Resources ==
=== Mapping ===
=== Mapping ===
* [[Day of Defeat: Source Map Creation]]
* {{L|Day of Defeat: Source Map Creation}}
* [[:Category:Day of Defeat: Source Entities]]
* {{LCategory|Day of Defeat: Source Entities}}
* [[List of DoD:S entities]]
* {{L|List of DoD:S entities}}
* [[List of DoD:S Soundscapes]]
* {{L|List of DoD:S Soundscapes}}


==== General documentation ====
==== General documentation ====
* [[Bullet Penetration in Day of Defeat: Source]]
* {{L|Bullet Penetration in Day of Defeat: Source}}


== Media ==
== Media ==
* [[Day of Defeat: Prelude to Victory]]
* {{L|Day of Defeat: Prelude to Victory}}
* [[Day of Defeat: Jagd]]
* {{L|Day of Defeat: Jagd}}
* [[DoD_Colmar_Trailer|Day of Defeat: Colmar]]
* {{L|DoD_Colmar_Trailer|Day of Defeat: Colmar}}


== External links ==
== External links ==
* [http://www.dayofdefeat.com Day of Defeat] - the official website.
* [https://www.dayofdefeat.com Day of Defeat] - the official website.
* [http://www.dodirectory.com/ Day of Defeat Directory] - a directory of custom maps, files and links to other Day of Defeat: Source and ProDoD sites.
* [https://www.dodirectory.com/ Day of Defeat Directory] - a directory of custom maps, files and links to other Day of Defeat: Source and ProDoD sites.
* [http://www.dod-federation.com/ DoD Federation] - a web site dedicated to helping the Day of Defeat community.
* [https://www.dod-federation.com/ DoD Federation] - a web site dedicated to helping the Day of Defeat community.


== Similar mods ==
== Similar mods ==
* [[Prodod|ProDoD]] - a DoD:S derivative mod aimed at the [[Wikipedia:Electronic sports|competitive community]].
* {{L|Prodod|ProDoD}} - a DoD:S derivative mod aimed at the [[Wikipedia:Electronic sports|competitive community]].
 
{{dod games}}


[[Category:Valve Games]]
{{ACategory|Day of Defeat}}
[[Category:Steamworks games]]

Latest revision as of 17:09, 12 July 2024

English (en)中文 (zh)Translate (Translate)
Day of Defeat: Source
Software Cover - Day of Defeat Source.jpg
开发商
发行商
系列
Day of Defeat series
发行日期
26 September 2005
类型
Action, WWII
平台
Windows, Mac OS X, Lunix
引擎
Steam AppID
模组支持
Yes
分发
Retail, Steam
官方网站
链接
前代游戏
Info content.png
This page needs to be translated.
This page either contains information that is only partially or incorrectly translated, or there isn't a translation yet.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.(en)
The following content or section specifically needs to be translated:
The content of this translated page is out of date and they are currently using deprecated templates which would be soon removed.

胜利之日:起源 胜利之日:起源 (或简称DoD:S) 提供了一个激烈的在线游戏品牌,设置在二战欧洲战区。玩家扮演轻型/突击型/重型步兵、狙击手或机枪手的角色,任务以历史上的行动为基础。战败之日。源泉》的特点是增强了图形(包括HDR照明(en))和声音设计,以利用源泉的力量,Valve的新引擎技术。

游戏简介

地图类型

Valve给DoD:S的玩家提供了两种主要的游戏模式--"区域占领 "和 "引爆"。然而,还有其他的游戏类型,它们以不同的方式工作,以提供不同的游戏类型。作为一个例子,地图社区的一些创造性成员提出了文件捕获地图。

区域捕捉

在《战败之日》源码中,区域捕捉地图是最常见的,因为它们从《战败之日》的最早期版本就已经存在。使用这种玩法的地图一般有5个旗子,但也可以有任何数量的旗子。两队的目标都是一次夺取并守住所有的旗帜以获得胜利。要夺取一面旗帜,必须在没有敌人干扰的情况下,在夺取区域内有特定数量的玩家在特定时间内。各个旗帜的玩家人数和所需时间是不同的。如果有敌人进入占领区,那么该玩家将得到一个防御点的奖励。如果该玩家随后死亡或离开该区域,则必须完全重新开始占领。

引爆

引爆地图是在6月28日更新后引入DoD:S的。在引爆式地图中,进攻方的玩家必须从炸弹箱中获得炸弹,或挎包里的炸药。一旦他们有了TNT,他们就可以前往炸弹目标。玩家必须按住他们的使用键(一般默认为 "e"),直到炸弹被安放。如果有玩家在放置炸弹时被杀,那么杀死他的玩家将获得一个防御点的奖励。一旦炸弹被埋下,埋下炸弹的队伍必须保卫它,直到它爆炸。如果防守方的队员拆除了炸弹,那么他们会因为拆除而获得一个防御点的奖励;如果该队员被杀,那么杀死他的队员会因为阻止拆除而获得一个防御点的奖励。引爆地图可以让两队都进攻,没有时间限制;也可以让一队进攻,另一队防守,有时间限制。如果有时间限制,当时间用完后,防守方获胜。

坦克

坦克地图的想法是由inKit发布的dod_flash_tank首次提出来的。这些地图的目标是让拥有坦克的队伍将其移动到地图的另一边。当该队的玩家在坦克旁边时,坦克就会移动,当坦克旁边没有该队的人时就会停止。在坦克的路径上,有一些障碍物需要用挎包炸药摧毁,然后坦克才能移动过去(路障、沙袋等)。最后一个障碍物被坦克摧毁后,坦克就会继续为进攻方赢得这一回合。防守方必须阻止进攻方摧毁路障,只要站在坦克旁边,就可以阻止进攻方移动坦克。

官方地图

占领模式

  • dod_anzio
  • dod_argentan
  • dod_avalanche
  • dod_donner
  • dod_flash
  • dod_kalt
  • dod_palermo

爆破模式

  • dod_colmar (无时间限制)
  • dod_jagd (有时间限制)
  • dod_jagd (有时间限制)

非官方地图

胜利之日:起源 拥有丰富的非官方地图,您亦可在非官方地图内游戏

兵种与武器

兵种 美国陆军 纳粹国防军
步枪兵(en) M1 加兰德步枪(en)
M1 加兰德精确瞄准模式(en)
M1918 格斗刀(en)
毛瑟98K步枪(en)
毛瑟98K精确瞄准模式(en)
堑壕铲(en)
突击兵(en) M1A1 汤姆森(en) (与 拳头攻击)
柯尔特 M1911A1手枪(en)
MkIIA1 破片手榴弹(en)
M18 烟雾弹(en)
施迈瑟 40(MP40)(en) (与 拳头攻击)
瓦尔特 P38手枪(en)
木柄破片手榴弹(en)
木柄烟雾手榴弹(en)
支援步兵(en) M1918A2 勃郎宁自动步枪(en)
MkIIA1 破片手榴弹 X2(en)
M1918 格斗刀(en)
STG 44突击步枪(StG44)(en)
木柄破片手榴弹 X2(en)
堑壕铲(en)
狙击兵(en) 春田M1903A4狙击步枪(en)
柯尔特 M1911A1手枪(en)
M1918 格斗刀(en)
毛瑟98K狙击步枪(en)
瓦尔特 P38手枪(en)
堑壕铲(en)
机枪兵(en) 勃郎宁M1919A6轻机枪(en)
柯尔特 M1911A1手枪(en)
M1918 格斗刀(en)
MG42轻机枪(en)
瓦尔特 P38手枪(en)
堑壕铲(en)
火箭兵(en) M9A1 巴祖卡反坦克火箭炮(en)
M1卡宾枪(en)
M1918 格斗刀(en)
RPzB 54反坦克火箭炮(en)
毛瑟C-96全自动手枪(en)
堑壕铲(en)

Resources

Mapping

General documentation

Media

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