Point weaponstrip: Difference between revisions
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{{CDA|CPointWeaponStrip|CBaseEntity|}} | |||
{{This is a|logical entity|name=point_weaponstrip|game=Black Mesa}} This entity strips specified weapon from the player. It doesn't strip specified weapon from all players, only from the one who launched scripts that activated this entity. | {{This is a|logical entity|name=point_weaponstrip|game=Black Mesa}} This entity strips specified weapon from the player. It doesn't strip specified weapon from all players, only from the one who launched scripts that activated this entity. | ||
== Keyvalues == | == Keyvalues == | ||
{{KV|Weapon to strip|choices|intn=weapon|}} | {{KV|Weapon to strip|integer choices|intn=weapon|}} | ||
:* 0 : {{ent|weapon_357}} | :* 0 : {{ent|weapon_357}} | ||
:* 1 : {{ent|weapon_crossbow}} | :* 1 : {{ent|weapon_crossbow}} |
Latest revision as of 11:24, 26 May 2025
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CPointWeaponStrip |
point_weaponstrip
is a logical entity available in Black Mesa. This entity strips specified weapon from the player. It doesn't strip specified weapon from all players, only from the one who launched scripts that activated this entity.
Keyvalues
- Weapon to strip (weapon) <integer choices>
-
- 0 : weapon_357
- 1 : weapon_crossbow
- 2 : weapon_crowbar
- 3 : weapon_frag
- 4 : weapon_glock
- 5 : weapon_gluon
- 6 : weapon_hivehand
- 7 : weapon_mp5
- 8 : weapon_rpg
- 9 : weapon_satchel
- 10 : weapon_shotgun
- 11 : weapon_snark
- 12 : weapon_tau
- 13 : weapon_tripmine
- 14 : weapon_headcrab
- 15 : weapon_assassin_glock
Inputs
- StripWeapon <void>
- Strips specified weapon.