Category:De/Level Design FAQ: Difference between revisions
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This is a directory of '''F'''requently '''A'''sked '''Q'''uestions about level editing and using the {{L|Valve Hammer Editor|Hammer}} editor. | This is a directory of '''F'''requently '''A'''sked '''Q'''uestions about level editing and using the {{L|Valve Hammer Editor|Hammer}} editor. | ||
{| style="float:right" {{standard-table}} | {| style="float:right" {{standard-table}} | ||
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== Hammer Konfiguration == | == Hammer Konfiguration == | ||
* | * {{L|Manual configuration of Hammer Editor|Wie kann ich den Hammer Editor Manuell konfigurieren?}} | ||
* | * {{L|Restoring Hammer toolbars|I accidentally closed one of the Hammer toolbars, how do I get it back?}} | ||
* | * {{L|Resetting Hammer preferences|Is there a way to restore Hammer settings to the defaults?}} | ||
* | * {{L|Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!}} | ||
* | * {{L|Fixing the "Can't find filesystemopendialog.dll" error|After launching Hammer, an error pops up and says it can't load filesystemopendialog.dll!}} | ||
==Compiling maps and running the game== | ==Compiling maps and running the game== | ||
Line 49: | Line 48: | ||
* {{L|Skybox Basics|Wie erstelle ich eine Korrekte Skybox?}} | * {{L|Skybox Basics|Wie erstelle ich eine Korrekte Skybox?}} | ||
* {{L|Fog Basics|Wie füge ich meinem Level Nebel hinzu?}} | * {{L|Fog Basics|Wie füge ich meinem Level Nebel hinzu?}} | ||
* | * {{L|Soundscape#Creating Soundscapes|Can I make a custom soundscape for my level?}} | ||
* {{L|Displacement Luxel Density|I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.}} | * {{L|Displacement Luxel Density|I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.}} | ||
* {{L|Hammer Carve Command Usage|When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.}} | * {{L|Hammer Carve Command Usage|When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.}} |
Latest revision as of 07:19, 22 August 2024

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If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
This notice is put here by LanguageBar template and if you want to remove it after updating the translation you can do so on this page.
This is a directory of Frequently Asked Questions about level editing and using the Hammer editor.
Nicht das was sie suchen?
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Hammer Konfiguration
- Wie kann ich den Hammer Editor Manuell konfigurieren?
- I accidentally closed one of the Hammer toolbars, how do I get it back?
- Is there a way to restore Hammer settings to the defaults?
- After launching Hammer, the application takes a huge amount of RAM/system resources!
- After launching Hammer, an error pops up and says it can't load filesystemopendialog.dll!
Compiling maps and running the game
- Hammer reports "leaked!" when I compile. How do I fix it?
- When I compile my map, it freezes on vvis or vrad.
- I added some prop models in Hammer, but they don't appear in the game!
- When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."
- I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.
- When I compile the map, the Process Window says "System cannot find file specified", and the map does not load.
- How do I copy the contents of the compile Process Window?
- Where is the Hammer "error log"?
- What is the "Additional game parameters" field for?
- How do I launch the game without loading the 3D background maps?
- After compiling, I receive an error stating "Failed to load the launcher DLL: The specified module could not be found."
- When I compile, I get "Error: Skybox vtf files for skybox weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox to build the default cubemap!".
Multiplayer Probleme
- My multiplayer map isn't appearing in the multiplayer map list.
- When I run my multiplayer map in the game, people join my server!
- When I load my Counter-Strike: Source map, it says "Both Teams are Full".
- How do I use a Counter-Strike: Source model or texture in a Half-Life 2: Deathmatch map?
Hammer 2D und 3D ansichten
- How do I get back to having 4 views - the 3D, top, front, and side views?
- How do I make it so textures show up in the 3D view? Mine is only wireframe.
- When I'm using the Texture Application (Face Edit) window, I have to close it to move the 3D camera.
- When I use camera shortcuts with the Texture Application window, the window gets "stuck".
- When I click in the 3d window, Hammer "crashes."
- What are the measurements for a block in hammer?
Level editing features and problems
- Models I place in Hammer are rendered with a black and purple checkerboard in-game.
- Wie erstelle ich eine Korrekte Skybox?
- Wie füge ich meinem Level Nebel hinzu?
- Can I make a custom soundscape for my level?
- I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.
- When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.
- Error reading weapon data file for: weapon_cubemap
- When I try to run buildcubemaps, the game crashes!
- The lightmaps on some of my brush surfaces do not work. They appear black in-game or flicker as the camera moves past them.
- Why do props and weapons fall through the displacements in my map?
- When I try to make a level for my new mod, Hammer won't display the grid and I can't make edits.