Trigger escape: Difference between revisions
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<!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{CD|CTriggerEscape}} | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{CD|CTriggerEscape}} | ||
{{this is a| | {{this is a|brush entity|name=trigger_escape|series=Left 4 Dead}} The trigger indicates if there are Survivors in the volume who can escape the finale. | ||
== Keyvalues == | == Keyvalues == | ||
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== Outputs == | == Outputs == | ||
{{ | {{O|OnEscapePossible|Fired if there is at least 1 survivor standing in the trigger}} | ||
{{ | {{O|OnEscapeImpossible|Fired if there are no survivors standing in the trigger}} | ||
{{O Trigger}} | {{O Trigger}} |
Latest revision as of 23:05, 20 April 2025
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CTriggerEscape |
trigger_escape
is a brush entity available in Left 4 Dead series. The trigger indicates if there are Survivors in the volume who can escape the finale.
Keyvalues
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Flags
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Inputs
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Outputs
- OnEscapePossible
- Fired if there is at least 1 survivor standing in the trigger
- OnEscapeImpossible
- Fired if there are no survivors standing in the trigger
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