Template:L4D2 level intro pages: Difference between revisions

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(replaced with {{Autolang}})
(added link to the L4D2 Detail props page, as it keeps giving issued due to mutual exclusivity people aren't even aware of.)
 
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# [[L4D2 Level Design/Legacy Assets|{{Autolang|Legacy Assets|zh=遗留资产}}]]  
# [[L4D2 Level Design/Legacy Assets|{{#switch: {{language}}|#default = Legacy Assets|zh=遗留资产}}]]  
# [[L4D2 Level Design/VMF Instances|{{Autolang|VMF Instances|zh=VMF 实例}}]]  
# [[L4D2 Level Design/VMF Instances|{{#switch: {{language}}|#default = VMF Instances|zh=VMF 实例}}]]  
# [[L4D2 Level Design/Weapon and Item Spawning|{{Autolang|Weapon and Item Spawning|de=Spawnen von Waffen und Gegenständen|zh=武器和物品的生成}}]]  
# [[L4D2 Level Design/Weapon and Item Spawning|{{#switch: {{language}}|#default = Weapon and Item Spawning|de=Spawnen von Waffen und Gegenständen|zh=武器和物品的生成}}]]  
# [[L4D2 Level Design/Director Queries|{{Autolang|Director Queries|zh=导演查询机制}}]]  
# [[L4D2 Level Design/Director Queries|{{#switch: {{language}}|#default = Director Queries|zh=导演查询机制}}]]  
# [[L4D2 Level Design/Multi-Gamemode Support|{{Autolang|Multi-Gamemode Support|zh=多游戏模式支持}}]]  
# [[L4D2 Level Design/Multi-Gamemode Support|{{#switch: {{language}}|#default = Multi-Gamemode Support|zh=多游戏模式支持}}]]  
# [[L4D2 Level Design/Scavenge Maps|{{Autolang|Scavenge Maps|zh=清道夫地图}}]]  
# [[L4D2 Level Design/Scavenge Maps|{{#switch: {{language}}|#default = Scavenge Maps|zh=清道夫地图}}]]  
# [[L4D2 Level Design/Wandering Witch|{{Autolang|Wandering Witch|zh=游荡的 Witch}}]]  
# [[L4D2 Level Design/Wandering Witch|{{#switch: {{language}}|#default = Wandering Witch|zh=游荡的 Witch}}]]  
# [[L4D2 Level Design/Instructor Hints|{{Autolang|Instructor Hints|zh=提示信息}}]]
# [[L4D2 Level Design/Instructor Hints|{{#switch: {{language}}|#default = Instructor Hints|zh=提示信息}}]]
# [[L4D2 Level Design/Add-on Notes|{{Autolang|Add-on Notes|zh=附加组件备注}}]]
# [[L4D2 Level Design/Add-on Notes|{{#switch: {{language}}|#default = Add-on Notes|zh=附加组件备注}}]]
# [[L4D2 Level Design/Boss Prohibition|{{Autolang|Tank & Witch Prohibition|zh=Tank 和 Witch 的禁用}}]]
# [[L4D2 Level Design/Boss Prohibition|{{#switch: {{language}}|#default = Tank & Witch Prohibition|zh=Tank 和 Witch 的禁用}}]]
# [[L4D2 Level Design/Foot Lockers|{{Autolang|Foot Lockers|zh=储物柜}}]]
# [[L4D2 Level Design/Foot Lockers|{{#switch: {{language}}|#default = Foot Lockers|zh=储物柜}}]]
# [[L4D2 Level Design/Hard Rain|{{Autolang|Hard Rain|zh=雷暴效果}}]]
# [[L4D2 Level Design/Hard Rain|{{#switch: {{language}}|#default = Hard Rain|zh=雷暴效果}}]]
# [[L4D2 Level Design/Scavenge Finale|{{Autolang|Scavenge Finale|zh=清道夫结局}}]]
# [[L4D2 Level Design/Scavenge Finale|{{#switch: {{language}}|#default = Scavenge Finale|zh=清道夫结局}}]]
# [[L4D2 Level Design/Gauntlet Finale|{{Autolang|Gauntlet Finale|zh=长途救援结局}}]]
# [[L4D2 Level Design/Gauntlet Finale|{{#switch: {{language}}|#default = Gauntlet Finale|zh=长途救援结局}}]]
# [[L4D2 Level Design/Custom Finale|{{Autolang|Custom Finale|zh=自定义结局}}]]
# [[L4D2 Level Design/Custom Finale|{{#switch: {{language}}|#default = Custom Finale|zh=自定义结局}}]]
# [[L4D2 Level Design/L4D2 Detail props|{{#switch: {{language}}|#default = Detail Prop issues|zh=细节道具问题}}]]

Latest revision as of 11:32, 30 June 2025