Category:De/Level Design FAQ: Difference between revisions

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This is a directory of '''F'''requently '''A'''sked '''Q'''uestions about level editing and using the {{L|Valve Hammer Editor|Hammer}} editor.
| de = Category:Level Design FAQ:de}}
This is a directory of '''F'''requently '''A'''sked '''Q'''uestions about level editing and using the [[Hammer]] editor.
{| style="float:right" {{standard-table}}
{| style="float:right" {{standard-table}}
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'''Not what you're looking for?'''
'''Nicht das was sie suchen?'''
* For general documentation related to level design, see [[:Category:Level Design]]
* For general documentation related to level design, see {{LCategory|Level Design}}
* For general Source SDK issues and questions see the [[:Category:Source SDK FAQ|Source SDK FAQ]].
* For general Source SDK issues and questions see the {{LCategory|Source SDK FAQ}}.
|}
|}


== Hammer Configuration ==  
== Hammer Konfiguration ==  
* [[Incorrect Hammer configuration|My Hammer Configuration does not work correctly. What do I do?]]
* {{L|Manual configuration of Hammer Editor|Wie kann ich den Hammer Editor Manuell konfigurieren?}}
* [[Manual configuration of Hammer Editor|How do I manually configure the Hammer Editor?]]
* {{L|Restoring Hammer toolbars|I accidentally closed one of the Hammer toolbars, how do I get it back?}}
* [[Restoring Hammer toolbars|I accidentally closed one of the Hammer toolbars, how do I get it back?]]
* {{L|Resetting Hammer preferences|Is there a way to restore Hammer settings to the defaults?}}
* [[Resetting Hammer preferences|Is there a way to restore Hammer settings to the defaults?]]
* {{L|Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!}}
* [[Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!]]
* {{L|Fixing the "Can't find filesystemopendialog.dll" error|After launching Hammer, an error pops up and says it can't load filesystemopendialog.dll!}}
* [[Fixing the "Can't find filesystemopendialog.dll" error|After launching Hammer, an error pops up and says it can't load filesystemopendialog.dll!]]


==Compiling maps and running the game==
==Compiling maps and running the game==
* [[Leaks_Explained|Hammer reports "leaked!" when I compile. How do I fix it?]]
* {{L|Leak|Hammer reports "leaked!" when I compile. How do I fix it?}}
* [[Hammer Compile Freezes|When I compile my map, it freezes on vvis or vrad.]]
* {{L|Hammer Compile Freezes|When I compile my map, it freezes on vvis or vrad.}}
* [[Models Not Appearing In-Game|I added some prop models in Hammer, but they don't appear in the game!]]
* {{L|Models Not Appearing In-Game|I added some prop models in Hammer, but they don't appear in the game!}}
* [[Incorrect prop types|When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."]]
* {{L|Incorrect prop types|When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."}}
* [[Memory leak compile error|I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.]]
* {{L|Memory leak compile error|I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.}}
* [[System cannot find file specified error|When I compile the map, the Process Window says "System cannot find file specified", and the map does not load.]]
* {{L|System cannot find file specified error|When I compile the map, the Process Window says "System cannot find file specified", and the map does not load.}}
* [[Process Window copying|How do I copy the contents of the compile Process Window?]]
* {{L|Process Window copying|How do I copy the contents of the compile Process Window?}}
* [[Process Window copying|Where is the Hammer "error log"?]]
* {{L|Process Window copying|Where is the Hammer "error log"?}}
* [[Additional game parameters|What is the "Additional game parameters" field for?]]
* {{L|Additional game parameters|What is the "Additional game parameters" field for?}}
* [[Launching Without Background Maps|How do I launch the game without loading the 3D background maps?]]
* {{L|Launching Without Background Maps|How do I launch the game without loading the 3D background maps?}}
* [[Failed to load Launcher DLL error|After compiling, I receive an error stating "Failed to load the launcher DLL: The specified module could not be found."]]
* {{L|Failed to load Launcher DLL error|After compiling, I receive an error stating "Failed to load the launcher DLL: The specified module could not be found."}}
* [[Cannot build default cubemaps error|When I compile, I get "Error: Skybox vtf files for skybox weren't compiled with the same size texture and/or same flags!  Can't load skybox file skybox to build the default cubemap!".]]
* {{L|Cannot build default cubemaps error|When I compile, I get "Error: Skybox vtf files for skybox weren't compiled with the same size texture and/or same flags!  Can't load skybox file skybox to build the default cubemap!".}}


== Multiplayer issues ==
== Multiplayer Probleme ==
* [[Multiplayer Maps Not Appearing|My multiplayer map isn't appearing in the multiplayer map list.]]
* {{L|Multiplayer Maps Not Appearing|My multiplayer map isn't appearing in the multiplayer map list.}}
* [[Preventing Players Joining a Map|When I run my multiplayer map in the game, people join my server!]]
* {{L|Preventing Players Joining a Map|When I run my multiplayer map in the game, people join my server!}}
* [[Both Teams are Full error|When I load my Counter-Strike: Source map, it says "Both Teams are Full".]]
* {{L|Both Teams are Full error|When I load my Counter-Strike: Source map, it says "Both Teams are Full".}}
* [[Mixing Game Content|How do I use a Counter-Strike: Source model or texture in a Half-Life 2: Deathmatch map?]]
* {{L|Mixing Game Content|How do I use a Counter-Strike: Source model or texture in a Half-Life 2: Deathmatch map?}}


==Hammer 2D and 3D views==
==Hammer 2D und 3D ansichten==
* [[Restoring Hammer Viewports|How do I get back to having 4 views - the 3D, top, front, and side views?]]
* {{L|Restoring Hammer Viewports|How do I get back to having 4 views - the 3D, top, front, and side views?}}
* [[Hammer Textures in 3D View|How do I make it so textures show up in the 3D view? Mine is only wireframe.]]
* {{L|Hammer Textures in 3D View|How do I make it so textures show up in the 3D view? Mine is only wireframe.}}
* [[Texture Application and Camera Manipulation|When I'm using the Texture Application (Face Edit) window, I have to close it to move the 3D camera.]]
* {{L|Texture Application and Camera Manipulation|When I'm using the Texture Application (Face Edit) window, I have to close it to move the 3D camera.}}
* [[Texture Application and Camera Manipulation|When I use camera shortcuts with the Texture Application window, the window gets "stuck".]]
* {{L|Texture Application and Camera Manipulation|When I use camera shortcuts with the Texture Application window, the window gets "stuck".}}
* [[Hammer 3d view click crash|When I click in the 3d window, Hammer "crashes."]]
* {{L|Hammer 3d view click crash|When I click in the 3d window, Hammer "crashes."}}
* [[Dimensions| What are the measurements for a block in hammer?]]
* {{L|Dimensions|What are the measurements for a block in hammer?}}


== Level editing features and problems ==
== Level editing features and problems ==
* [[Missing content|Models I place in Hammer are rendered with a black and purple checkerboard in-game.]]
* {{L|Missing content|Models I place in Hammer are rendered with a black and purple checkerboard in-game.}}
* [[Skybox Basics|How do I correctly make a skybox?]]
* {{L|Skybox Basics|Wie erstelle ich eine Korrekte Skybox?}}
* [[Fog Basics|How do I add fog to my level?]]
* {{L|Fog Basics|Wie füge ich meinem Level Nebel hinzu?}}
* [[Soundscape#Creating Soundscapes|Can I make a custom soundscape for my level?]]
* {{L|Soundscape#Creating Soundscapes|Can I make a custom soundscape for my level?}}
* [[Displacement Luxel Density|I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.]]
* {{L|Displacement Luxel Density|I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.}}
* [[Hammer Carve Command Usage|When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.]]
* {{L|Hammer Carve Command Usage|When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.}}
* [[Error reading weapon data file for: weapon_cubemap]]
* {{L|Error reading weapon data file for: weapon_cubemap}}
* [[Cubemap minimum resolution|When I try to run buildcubemaps, the game crashes!]]
* {{L|Cubemap minimum resolution|When I try to run buildcubemaps, the game crashes!}}
* [[VertexLitGeneric Textures On Brush Faces|The lightmaps on some of my brush surfaces do not work. They appear black in-game or flicker as the camera moves past them.]]
* {{L|VertexLitGeneric Textures On Brush Faces|The lightmaps on some of my brush surfaces do not work. They appear black in-game or flicker as the camera moves past them.}}
* [[Entities_fall_through_displacements|Why do props and weapons fall through the displacements in my map?]]
* {{L|Entities_fall_through_displacements|Why do props and weapons fall through the displacements in my map?}}
* [[Hammer won't display grid|When I try to make a level for my new mod, Hammer won't display the grid and I can't make edits.]]
* {{L|Hammer won't display grid|When I try to make a level for my new mod, Hammer won't display the grid and I can't make edits.}}


== Decompiling Maps ==
== Maps Decompilen ==
* [[How to decompile Valve Portal Maps|How do I decompile a Portal map?]]
* {{L|How to decompile Valve Portal Maps|Wie kann ich eine Portal Map Decompilen?}}


[[Category:Source SDK FAQ]]
{{ACategory|Source SDK FAQ}}
[[Category:Level Design]]
{{ACategory|Level Design}}

Latest revision as of 07:19, 22 August 2024

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This is a directory of Frequently Asked Questions about level editing and using the Hammer(en) editor.

Nicht das was sie suchen?

Hammer Konfiguration

Compiling maps and running the game

Multiplayer Probleme

Hammer 2D und 3D ansichten

Level editing features and problems

Maps Decompilen

Pages in category "De/Level Design FAQ"

This category contains only the following page.