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Left 4 Dead Sky List: Difference between revisions

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(consistent to Left 4 Dead 2 Sky List)
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These skyboxes are available to [[Left 4 Dead]] and mods utilizing its content.
{{l4ds topicons}} {{lang}}
<onlyinclude>{{l4dseries}} These skyboxes are available to {{l4d|3}}, {{l4d2|3}}, and mods utilizing their content.
These skies are [[HDR]] capable.
These skies are [[HDR]] capable.


{| class="standard-table" style="width: 100%; text-align: center;"
{{l4d skylist}}</onlyinclude>
!colspan="8"| sky_l4d_rural02_hdr<br />[[Image:sky_l4d_rural02.jpg]]
|-
!width="16%"| Example Map
!width="12%"| Ideal Sun Angle
!width="12%"| Ideal Sun Pitch
!width="12%"| Ideal Brightness
!width="12%"| Ideal Ambience
!width="12%"| Ideal Directional Angle
!width="12%"| Ideal Directional Pitch
!width="12%"| Ideal Directional Brightness
|-
| l4d_farm01_hilltop<br /> l4d_farm02_traintunnel<br /> l4d_farm03_bridge<br /> l4d_farm04_barn<br /> l4d_farm05_cornfield
| {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}
| -8<br /> -8<br /> -8<br /> -8<br /> -8
| {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}}<br /> {{vec4|225|187|174|40}}
| {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|10}}<br /> {{vec4|107|131|165|8}}
| {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}<br /> {{vec3|0|220|0}}
| -60<br /> -60<br /> -60<br /> -60<br /> -60
| {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|35}}<br /> {{vec4|107|131|165|25}}
|-
!colspan="8"| urbannightburning_hdr<br />[[Image:urbannightburning.jpg]]
|-
| l4d_airport01_greenhouse<br /> l4d_airport02_offices<br /> l4d_airport03_garage<br /> l4d_airport04_terminal<br /> l4d_airport05_runway
| {{vec3|0|225|0}}<br /> {{vec3|0|315|0}}<br /> {{vec3|0|45|0}}<br /> {{vec3|0|225|0}}<br /> N/A
| -15<br /> -35<br /> -15<br /> -15<br /> N/A
| {{vec4|108|69|36|100}}<br /> {{vec4|125|67|19|50}}<br /> {{vec4|125|67|19|100}}<br /> {{vec4|112|68|33|100}}<br /> N/A
| {{vec4|60|78|91|15}}<br /> {{vec4|60|78|91|15}}<br /> {{vec4|60|78|91|15}}<br /> {{vec4|-1|-1|-1|1}}<br /> N/A
| {{vec3|0|225|0}}<br /> {{vec3|0|315|0}}<br /> {{vec3|0|45|0}}<br /> {{vec3|0|225|0}}<br /> {{vec3|0|225|0}}
| -85<br /> -85<br /> -75<br /> -85<br /> -75
| {{vec4|60|78|91|40}}<br /> {{vec4|60|78|91|20}}<br /> {{vec4|68|78|91|40}}<br /> {{vec4|60|78|91|20}}<br /> {{vec4|62|78|89|30}}
|-
!colspan="8"| sky_day01_09_hdr<br />[[Image:sky_day01_09.jpg]]
|-
| l4d_smalltown01_caves<br /> l4d_smalltown02_drainage<br /> l4d_smalltown03_ranchhouse<br /> l4d_smalltown04_mainstreet<br /> l4d_smalltown05_houseboat
| {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|148|0}}<br /> {{vec3|0|67|0}}<br /> {{vec3|0|0|0}}
| -40<br /> -40<br /> -65<br /> -12<br /> -90
| {{vec4|75|115|126|60}}<br /> {{vec4|52|101|124|60}}<br /> {{vec4|52|101|124|10}}<br /> {{vec4|52|101|124|80}}<br /> {{vec4|52|101|124|20}}
| {{vec4|52|100|116|10}}<br /> {{vec4|18|72|99|10}}<br /> {{vec4|18|72|99|2}}<br /> {{vec4|18|72|99|4}}<br /> {{vec4|18|72|99|10}}
| {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}<br /> {{vec3|0|150|0}}
| -90<br /> -90<br /> -90<br /> -12<br /> -80
| {{vec4|52|100|116|15}}<br /> {{vec4|22|102|146|15}}<br /> {{vec4|22|102|146|1}}<br /> {{vec4|22|102|146|40}}<br /> {{vec4|52|101|124|5}}
|-
!colspan="8"|  sky_l4d_urban01_hdr<br />[[Image:Urbannightstorm.jpg]]
|-
!width="16%"| Example Map
!width="12%"| Ideal Sun Angle
!width="12%"| Ideal Sun Pitch
!width="12%"| Ideal Brightness
!width="12%"| Ideal Ambience
!width="12%"| Ideal Directional Angle
!width="12%"| Ideal Directional Pitch
!width="12%"| Ideal Directional Brightness
|-
| l4d_hospital01_apartment<br /> l4d_hospital03_sewers<br /> l4d_hospital04_interior<br /> l4d_hospital05_rooftop
| {{vec3|0|115|0}}<br /> {{vec3|0|115|0}}<br /> {{vec3|0|105|0}}<br /> {{vec3|0|115|0}}
| -13<br /> -13<br /> -13<br /> -13
| {{vec4|112|159|186|50}}<br /> {{vec4|122|159|186|50}}<br /> {{vec4|122|170|178|50}}<br /> {{vec4|80|122|154|30}}
| {{vec4|52|79|99|5}}<br /> {{vec4|52|79|99|5}}<br /> {{vec4|52|87|99|5}}<br /> {{vec4|52|79|99|10}}
| {{vec3|0|115|0}}<br /> {{vec3|0|115|0}}<br /> {{vec3|0|105|0}}<br /> {{vec3|0|115|0}}
| -80<br /> -80<br /> -80<br /> -80
| {{vec4|52|79|99|40}}<br /> {{vec4|52|7|99|40}}<br /> {{vec4|52|87|99|40}}<br /> {{vec4|52|79|99|20}}
|-
!colspan="8"| test_moon_hdr<br />[[Image:Urbannightstorm.jpg]]
|-
| l4d_hospital02_subway
| {{vec3|0|115|0}}
| -13
| {{vec4|112|159|186|50}}
| {{vec4|52|79|99|15}}
| {{vec3|0|115|0}}
| -80
| {{vec4|52|79|99|40}}
|}


{{envart}}
{{envart}}


[[Category:Left 4 Dead]]
==See also==
[[Category:Skybox]]
*[[Sky List]]


{{otherlang:en}}
[[Category:Left 4 Dead]] [[Category:Left 4 Dead 2]] [[Category:Skybox]]
{{otherlang:en:ru|List of L4D Skyboxes:ru}}

Latest revision as of 10:49, 8 January 2024

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Left 4 Dead seriesLeft 4 Dead series These skyboxes are available to Left 4 Dead, Left 4 Dead 2, and mods utilizing their content. These skies are HDR capable.

ViewDiscussEdit templatePurge
sky_l4d_urban01_hdr
Urbannightstorm.jpg
Example Map Ideal Sun Angle Ideal Sun Pitch Ideal Brightness Ideal Ambience Ideal Directional Angle Ideal Directional Pitch Ideal Directional Brightness
l4d_hospital01_apartment 0 115 0 -13 112 159 186 50  52 79 99 5  0 115 0 -80 52 79 99 40 
l4d_hospital03_sewers 0 115 0 -13 122 159 186 50  52 79 99 5  0 115 0 -80 52 79 99 40 
l4d_hospital04_interior 0 105 0 -13 122 170 178 50  52 87 99 5  0 105 0 -80 52 87 99 40 
l4d_hospital05_rooftop 0 115 0 -13 80 122 154 30  52 79 99 10  0 115 0 -80 52 79 99 20 
test_moon_hdr
Urbannightstorm.jpg
l4d_hospital02_subway 0 115 0 -13 112 159 186 50  52 79 99 15  0 115 0 -80 52 79 99 40 
sky_day01_09_hdr
Sky day01 09 hdr.jpg
l4d_smalltown01_caves 0 150 0 -40 75 115 126 60  52 100 116 10  0 150 0 -90 52 100 116 15 
l4d_smalltown02_drainage 0 150 0 -40 52 101 124 60  18 72 99 10  0 150 0 -90 22 102 146 15 
l4d_smalltown03_ranchhouse 0 148 0 -65 52 101 124 10  18 72 99 2  0 150 0 -90 22 102 146 1 
l4d_smalltown04_mainstreet 0 67 0 -12 52 101 124 80  18 72 99 4  0 150 0 -12 22 102 146 40 
l4d_smalltown05_houseboat 0 0 0 -90 52 101 124 20  18 72 99 10  0 150 0 -80 52 101 124 5 
l4d_sv_lighthouse 0 0 0 -90 51 94 125 20  18 72 99 3  0 165 0 -25 64 91 113 90 
l4d_garage01_alleys
l4d_garage02_lots
0 67 0 -12 63 97 114 80  30 68 87 4  0 150 0 -12 48 94 120 40 
urbannightburning_hdr
Urbannightburning.jpg
l4d_airport01_greenhouse 0 225 0 -15 108 69 36 100  60 78 91 15  0 225 0 -85 60 78 91 40 
l4d_airport02_offices 0 315 0 -35 125 67 19 50  60 78 91 15  0 315 0 -85 60 78 91 20 
l4d_airport03_garage 0 45 0 -15 125 67 19 100  60 78 91 15  0 45 0 -75 68 78 91 40 
l4d_airport04_terminal 0 225 0 -15 112 68 33 100  -1 -1 -1 1 0 225 0 -85 60 78 91 20 
l4d_airport05_runway N/A N/A N/A N/A 0 225 0 -75 62 78 89 30 
sky_l4d_rural02_hdr
Sky l4d rural02.jpg
l4d_farm01_hilltop
l4d_farm02_traintunnel
l4d_farm03_bridge
l4d_farm04_barn
0 220 0 -8 225 187 174 40  107 131 165 10  0 220 0 -60 107 131 165 35 
l4d_farm05_cornfield 0 220 0 -8 225 187 174 40  107 131 165 8  0 220 0 -60 107 131 165 25 
river_hdr
River hdr.jpg
l4d_river01_docks 0 18 0 -15 185 157 115 60  133 152 167 15  N/A N/A N/A
l4d_river02_barge
l4d_river03_port
0 18 0 -15 180 156 120 60  133 152 167 15  N/A N/A N/A
docks_hdr
highrise_hdr
Docks hdr.png
None 0 18 0 -15 185 157 115 60  133 152 167 15  N/A N/A N/A
Environment articles:
Skies and environment maps Source Source: Skybox (2D)Skybox (3D)HDR SkiesSkybox with TerragenSkybox with Terragen - AdvancedList of skies


Source 2 Source 2: Skybox (3D)

Terrain and displacement mapping DisplacementsCreating Holes in DisplacementsDigital Elevation ModelsCreating custom terrain with Worldmachine

See also