User contributions for Yakumo koishi
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31 August 2026
- 03:1503:15, 31 August 2026 diff hist −13 Prop dynamic →Uses current
17 August 2026
- 02:2302:23, 17 August 2026 diff hist +9 Prop interactable →Keyvalues
- 00:5800:58, 17 August 2026 diff hist +29 Prop interactable No edit summary
- 00:5600:56, 17 August 2026 diff hist −1 Prop interactable Fix a typo
- 00:5500:55, 17 August 2026 diff hist 0 m Prop interactable Yakumo koishi moved page User:Yakumo koishi/prop interactable to Prop interactable
- 00:5400:54, 17 August 2026 diff hist +1,131 Prop interactable No edit summary
- 00:4800:48, 17 August 2026 diff hist +1,902 Prop interactable No edit summary
- 00:2500:25, 17 August 2026 diff hist +251 N Prop interactable Created page with "{{LanguageBar}} {{CD|CInteractableProp|base=CDynamicProp|file1=props.cpp}} {{this is a|model entity|name=prop_interactable|game=Mapbase}}. It's a variant of prop_dynamic that can be interacted by player, similar to func_button == Keyvalues =="
1 August 2026
- 14:3414:34, 1 August 2026 diff hist +19 Info overlay →Limitations/Bugs
- 14:3314:33, 1 August 2026 diff hist +302 Info overlay Added a warning for issues that exceeding overlay limit in the map
- 14:2714:27, 1 August 2026 diff hist −239 BSPZIP Remove the part that describes Gmod's BSPZIP doesn't support compressing BSP, since it's been added after May 15th
11 July 2026
- 02:0402:04, 11 July 2026 diff hist +133 Hint nodes →Hint current
6 July 2026
24 June 2026
- 03:3703:37, 24 June 2026 diff hist +226 Skybox swapper No edit summary
4 June 2026
- 01:2801:28, 4 June 2026 diff hist +34 Actbusy →Limitations/Bugs
30 April 2026
- 20:1620:16, 30 April 2026 diff hist +120 Npc combine s →Keyvalues current
14 April 2026
- 18:3118:31, 14 April 2026 diff hist +52 Template:KV Beam No edit summary
9 April 2026
- 05:4705:47, 9 April 2026 diff hist +156 Patch No edit summary
26 March 2026
- 20:5920:59, 26 March 2026 diff hist +199 Light No edit summary
21 February 2026
- 00:3900:39, 21 February 2026 diff hist +359 VRAD++ →Supported games
7 February 2026
- 01:0001:00, 7 February 2026 diff hist +21 VBSP++ →Supported games
- 01:0001:00, 7 February 2026 diff hist +7 VBSP++ →Supported games
- 00:5600:56, 7 February 2026 diff hist +331 VBSP++ →Supported games
20 November 2025
- 02:0402:04, 20 November 2025 diff hist −243 Hammer++/Propper++ Removed the Gmod specific part since it already has 64-bit studiomdl
19 August 2025
- 23:5723:57, 19 August 2025 diff hist +107 m VBSP →Advanced options
2 August 2025
- 03:2203:22, 2 August 2025 diff hist −285 Hotspot texturing →Authoring Tag: Manual revert
- 02:4102:41, 2 August 2025 diff hist +285 Hotspot texturing →Authoring Tag: Reverted
2 June 2025
- 06:4806:48, 2 June 2025 diff hist −227 $phong No edit summary Tag: Manual revert
- 06:2506:25, 2 June 2025 diff hist +42 m $phong Fix typo Tag: Reverted
- 06:2406:24, 2 June 2025 diff hist +185 $phong No edit summary Tag: Reverted
31 March 2025
- 03:4503:45, 31 March 2025 diff hist +86 m $lightwarptexture →Caveats
29 January 2025
- 20:0920:09, 29 January 2025 diff hist +126 Zh/Closed Captions →编译 current
28 January 2025
- 15:2315:23, 28 January 2025 diff hist 0 Zh/Targetname →玩家事件
- 15:1615:16, 28 January 2025 diff hist −2 m Zh/Targetname →关键词
- 15:1515:15, 28 January 2025 diff hist +9,095 N Zh/Targetname Created page with "{{LanguageBar}} {{KV info|Targetname}} '''目标名称'''(或者叫“名称”)顾名思义,即一个实体的名字。名字不是实体存在的必要条件,但通常来讲,实体必须得有一个名字,才能被运用到{{L|Inputs and Outputs|IO系统}}中. == 注意事项 == * 实体也可以通过{{L|classname|其类名}}(比如<code>prop_dynamic</code>)来成为IO中的被触发实体 * 实体名称并不需要唯一性,它们之间可以共用..."
25 January 2025
- 19:3719:37, 25 January 2025 diff hist +119 Zh/Soundscape No edit summary
20 January 2025
- 01:5101:51, 20 January 2025 diff hist +3 m Zh/Soundscape →常见参数
- 01:4801:48, 20 January 2025 diff hist −2 m Zh/Soundscape →音景相关实体
- 01:4701:47, 20 January 2025 diff hist +18,941 N Zh/Soundscape Created page with "{{LanguageBar}} <!-- Add the categories to the main page, not here. Some template, such as {{This is a}}, and all Table templates should be placed to the main page. --> {{subpage|Sound and Music}} '''Soundscape(音景)'''是一种音效脚本,用于向地图添加环境音效,它在地图中的数量没有严格限制,只需一个实体即可完成所有步骤,并且不会产生任何网络开销。音景通常为循环音效和随机音效的组合,..."
19 January 2025
- 16:5616:56, 19 January 2025 diff hist −1 m Zh/Game text →注释与外部引用
12 January 2025
- 07:5707:57, 12 January 2025 diff hist +9 Zh/Game text No edit summary
- 07:5407:54, 12 January 2025 diff hist +26 N User:Yakumo koishi/game text cn Yakumo koishi moved page User:Yakumo koishi/game text cn to Zh/Game text: Translation current Tag: New redirect
- 07:5407:54, 12 January 2025 diff hist 0 m Zh/Game text Yakumo koishi moved page User:Yakumo koishi/game text cn to Zh/Game text: Translation
- 07:5307:53, 12 January 2025 diff hist −451 Zh/Game text No edit summary
- 07:1907:19, 12 January 2025 diff hist +7,722 N Zh/Game text Created page with "{{LanguageBar}} Category:GUI Entities {{CD|CGameText|file1=maprules.cpp}} {{tabs|game_text|goldsrc=1|source=2|main=source}} left|link= {{this is a|point entity|name=game_text|except-multi={{L4d2|4}}}}{{ref|1}} 此实体用于在玩家屏幕上显示文本,并且不像{{ent|env_message}}使用<code>titles.txt</code>文件内预置的文本{{confirm}},此实体的文本内容可以直接在Hammer中定义。在多人游戏中,此实体..."
10 December 2024
- 20:2820:28, 10 December 2024 diff hist +146 Prop static →Keyvalues
6 December 2024
- 03:3503:35, 6 December 2024 diff hist +64 N List of HL2 Cvars Redirected page to List of Half-Life 2 console commands and variables current Tag: New redirect
21 November 2024
- 03:5103:51, 21 November 2024 diff hist +21,194 N User:Yakumo koishi/Soundscapes cn Created page with "{{LanguageBar}} <!-- Add the categories to the main page, not here. Some template, such as {{This is a}}, and all Table templates should be placed to the main page. --> {{sub..."
9 November 2024
- 20:4020:40, 9 November 2024 diff hist +16 Prop coreball No edit summary
29 October 2024
- 01:4901:49, 29 October 2024 diff hist +86 Skybox swapper No edit summary