User contributions for Tuna
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18 January 2016
- 03:2603:26, 18 January 2016 diff hist +165 Ko/How to Develop a Map That Works →팁
- 03:1503:15, 18 January 2016 diff hist +52 Ko/How to Develop a Map That Works →Tips
- 03:1203:12, 18 January 2016 diff hist +17 Ko/How to Develop a Map That Works →See also
- 03:1003:10, 18 January 2016 diff hist −8 Ko/How to Develop a Map That Works →External links
- 03:0803:08, 18 January 2016 diff hist +255 Ko/How to Develop a Map That Works →계획
- 03:0003:00, 18 January 2016 diff hist +85 Ko/How to Develop a Map That Works →Planning
- 02:5802:58, 18 January 2016 diff hist +44 Ko/How to Develop a Map That Works No edit summary
- 02:5502:55, 18 January 2016 diff hist 0 Ko/Bullet Penetration in Counter-Strike: Source →결론 사고적요
26 December 2014
- 16:4916:49, 26 December 2014 diff hist +44 Mixing Game Content No edit summary
- 16:4816:48, 26 December 2014 diff hist +609 N Ko/Multiplayer Maps Not Appearing Created page with "Half-Life 2: Deathmatch 맵 리스트에 당신의 맵을 보이게 하기위해선, 맵에 info_player_deathmatch 엔티티가 있어야 합니다. info_player_deathmatch..."
- 16:4716:47, 26 December 2014 diff hist +55 Multiplayer Maps Not Appearing No edit summary
- 16:4616:46, 26 December 2014 diff hist −155 Multiplayer Maps Not Appearing Undo revision 188978 by Tuna (talk)
- 16:4516:45, 26 December 2014 diff hist +155 Multiplayer Maps Not Appearing No edit summary
- 16:3916:39, 26 December 2014 diff hist +13 Ko/Both Teams are Full error No edit summary
21 December 2014
- 06:0406:04, 21 December 2014 diff hist +725 N Ko/Process Window copying Created page with "thumb|300px|right|caption|The Hammer Compile Process window during a vrad process. After you click '''OK''' in the '''Hammer Run..."
- 06:0306:03, 21 December 2014 diff hist +30 Process Window copying No edit summary
- 05:5905:59, 21 December 2014 diff hist +150 Ko/Additional game parameters No edit summary
- 05:3005:30, 21 December 2014 diff hist +641 N Ko/Additional game parameters Created page with "Category:Hammer DialogsCategory:Level Design FAQ frame|right|caption|The Hammer Run Map dialog Parameters entered into this field..."
- 05:2905:29, 21 December 2014 diff hist +53 Additional game parameters No edit summary
19 December 2014
- 20:1820:18, 19 December 2014 diff hist +190 Ko/Hammer Manual Configuration →Setting game directory and basic parameters
- 19:5619:56, 19 December 2014 diff hist +144 Ko/Hammer Manual Configuration →Adding a new Game Configuration
- 19:4819:48, 19 December 2014 diff hist +237 Ko/Hammer Manual Configuration →Read this first!
- 19:4119:41, 19 December 2014 diff hist +7,281 N Ko/Hammer Manual Configuration Created page with "== Read this first! == If you launch the Hammer editor with no proper game configurations set up, the Hammer Editor has not automatically configured itself after installing t..."
- 19:4119:41, 19 December 2014 diff hist +35 Hammer Manual Configuration No edit summary
- 19:3719:37, 19 December 2014 diff hist +116 N Ko/Preventing Players from Joining a Map Created page with "게임을 실행할때, <code>+sv_lan 1</code> 명령어와 같이 시작해주세요. Category:Level Design FAQ"
- 19:3619:36, 19 December 2014 diff hist +44 Preventing Players from Joining a Map No edit summary
4 December 2014
- 07:0207:02, 4 December 2014 diff hist +56 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 07:0107:01, 4 December 2014 diff hist −7 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 07:0107:01, 4 December 2014 diff hist −3 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 07:0007:00, 4 December 2014 diff hist +3 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 06:5906:59, 4 December 2014 diff hist +27 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 06:5806:58, 4 December 2014 diff hist −211 Ko/Reshaping solids →"깍지 마세요!"
- 06:5806:58, 4 December 2014 diff hist +159 Ko/Reshaping solids →"Do not carve"
- 06:5206:52, 4 December 2014 diff hist +9,472 N Ko/Reshaping solids Created page with "Category:Level Design Once you've created a simple, textured solid, you can use Hammer's tools for refining your work. These tools include vertex manipulation, face splitt..."
- 06:5206:52, 4 December 2014 diff hist +40 Reshaping solids No edit summary
- 06:4906:49, 4 December 2014 diff hist −2 Ko/VertexLitGeneric Textures On Brush Faces →Fix
- 06:4106:41, 4 December 2014 diff hist +262 Ko/VertexLitGeneric Textures On Brush Faces →Issue
30 November 2014
- 23:1023:10, 30 November 2014 diff hist +1,468 N Ko/VertexLitGeneric Textures On Brush Faces Created page with "== Issue == Materials that use the VertexLitGeneric as their shader will render incorrectly when applied to brush faces, which require ligh..."
- 23:0923:09, 30 November 2014 diff hist +64 VertexLitGeneric Textures On Brush Faces No edit summary
- 23:0823:08, 30 November 2014 diff hist +165 Ko/Entities fall through displacements →예시
- 23:0523:05, 30 November 2014 diff hist +21 Ko/Entities fall through displacements →Remember
- 23:0223:02, 30 November 2014 diff hist +269 Ko/Entities fall through displacements →Fix
- 22:5322:53, 30 November 2014 diff hist −268 Ko/Entities fall through displacements →문제점
- 22:5322:53, 30 November 2014 diff hist +405 Ko/Entities fall through displacements →Issue
- 22:4622:46, 30 November 2014 diff hist −3 Category:Ko/Level Design FAQ →맵 디컴파일
- 22:4522:45, 30 November 2014 diff hist +3 Category:Ko/Level Design FAQ →맵 디컴파일
29 September 2014
- 01:0001:00, 29 September 2014 diff hist −8 Ko/Dota 2 Workshop Tools No edit summary
27 September 2014
- 20:2520:25, 27 September 2014 diff hist +78 Help:Ko/Contents →환영합니다!
- 20:2120:21, 27 September 2014 diff hist +11 Help:Ko/Contents No edit summary
- 20:1720:17, 27 September 2014 diff hist +2,369 N Ko/Entities fall through displacements Created page with "==Issue== Physics entities fall through displacements. These can include prop physics, weapons, prop ragdolls and prop vehicles. Entities with hulls, includin..."