User contributions for Tuna
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18 January 2016
- 02:2602:26, 18 January 2016 diff hist +165 Ko/How to Develop a Map That Works →팁
- 02:1502:15, 18 January 2016 diff hist +52 Ko/How to Develop a Map That Works →Tips
- 02:1202:12, 18 January 2016 diff hist +17 Ko/How to Develop a Map That Works →See also
- 02:1002:10, 18 January 2016 diff hist −8 Ko/How to Develop a Map That Works →External links
- 02:0802:08, 18 January 2016 diff hist +255 Ko/How to Develop a Map That Works →계획
- 02:0002:00, 18 January 2016 diff hist +85 Ko/How to Develop a Map That Works →Planning
- 01:5801:58, 18 January 2016 diff hist +44 Ko/How to Develop a Map That Works No edit summary
- 01:5501:55, 18 January 2016 diff hist 0 Ko/Bullet Penetration in Counter-Strike: Source →결론 사고적요
26 December 2014
- 15:4915:49, 26 December 2014 diff hist +44 Mixing Game Content No edit summary
- 15:4815:48, 26 December 2014 diff hist +609 N Ko/Multiplayer Maps Not Appearing Created page with "Half-Life 2: Deathmatch 맵 리스트에 당신의 맵을 보이게 하기위해선, 맵에 info_player_deathmatch 엔티티가 있어야 합니다. info_player_deathmatch..."
- 15:4715:47, 26 December 2014 diff hist +55 Multiplayer Maps Not Appearing No edit summary
- 15:4615:46, 26 December 2014 diff hist −155 Multiplayer Maps Not Appearing Undo revision 188978 by Tuna (talk)
- 15:4515:45, 26 December 2014 diff hist +155 Multiplayer Maps Not Appearing No edit summary
- 15:3915:39, 26 December 2014 diff hist +13 Ko/Both Teams are Full error No edit summary
21 December 2014
- 05:0405:04, 21 December 2014 diff hist +725 N Ko/Process Window copying Created page with "thumb|300px|right|caption|The Hammer Compile Process window during a vrad process. After you click '''OK''' in the '''Hammer Run..."
- 05:0305:03, 21 December 2014 diff hist +30 Process Window copying No edit summary
- 04:5904:59, 21 December 2014 diff hist +150 Ko/Additional game parameters No edit summary
- 04:3004:30, 21 December 2014 diff hist +641 N Ko/Additional game parameters Created page with "Category:Hammer DialogsCategory:Level Design FAQ frame|right|caption|The Hammer Run Map dialog Parameters entered into this field..."
- 04:2904:29, 21 December 2014 diff hist +53 Additional game parameters No edit summary
19 December 2014
- 19:1819:18, 19 December 2014 diff hist +190 Ko/Hammer Manual Configuration →Setting game directory and basic parameters
- 18:5618:56, 19 December 2014 diff hist +144 Ko/Hammer Manual Configuration →Adding a new Game Configuration
- 18:4818:48, 19 December 2014 diff hist +237 Ko/Hammer Manual Configuration →Read this first!
- 18:4118:41, 19 December 2014 diff hist +7,281 N Ko/Hammer Manual Configuration Created page with "== Read this first! == If you launch the Hammer editor with no proper game configurations set up, the Hammer Editor has not automatically configured itself after installing t..."
- 18:4118:41, 19 December 2014 diff hist +35 Hammer Manual Configuration No edit summary
- 18:3718:37, 19 December 2014 diff hist +116 N Ko/Preventing Players from Joining a Map Created page with "게임을 실행할때, <code>+sv_lan 1</code> 명령어와 같이 시작해주세요. Category:Level Design FAQ"
- 18:3618:36, 19 December 2014 diff hist +44 Preventing Players from Joining a Map No edit summary
4 December 2014
- 06:0206:02, 4 December 2014 diff hist +56 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 06:0106:01, 4 December 2014 diff hist −7 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 06:0106:01, 4 December 2014 diff hist −3 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 06:0006:00, 4 December 2014 diff hist +3 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 05:5905:59, 4 December 2014 diff hist +27 Category:Ko/Level Design FAQ →레벨 수정의 특징과 문제점
- 05:5805:58, 4 December 2014 diff hist −211 Ko/Reshaping solids →"깍지 마세요!"
- 05:5805:58, 4 December 2014 diff hist +159 Ko/Reshaping solids →"Do not carve"
- 05:5205:52, 4 December 2014 diff hist +9,472 N Ko/Reshaping solids Created page with "Category:Level Design Once you've created a simple, textured solid, you can use Hammer's tools for refining your work. These tools include vertex manipulation, face splitt..."
- 05:5205:52, 4 December 2014 diff hist +40 Reshaping solids No edit summary
- 05:4905:49, 4 December 2014 diff hist −2 Ko/VertexLitGeneric Textures On Brush Faces →Fix
- 05:4105:41, 4 December 2014 diff hist +262 Ko/VertexLitGeneric Textures On Brush Faces →Issue
30 November 2014
- 22:1022:10, 30 November 2014 diff hist +1,468 N Ko/VertexLitGeneric Textures On Brush Faces Created page with "== Issue == Materials that use the VertexLitGeneric as their shader will render incorrectly when applied to brush faces, which require ligh..."
- 22:0922:09, 30 November 2014 diff hist +64 VertexLitGeneric Textures On Brush Faces No edit summary
- 22:0822:08, 30 November 2014 diff hist +165 Ko/Entities fall through displacements →예시
- 22:0522:05, 30 November 2014 diff hist +21 Ko/Entities fall through displacements →Remember
- 22:0222:02, 30 November 2014 diff hist +269 Ko/Entities fall through displacements →Fix
- 21:5321:53, 30 November 2014 diff hist −268 Ko/Entities fall through displacements →문제점
- 21:5321:53, 30 November 2014 diff hist +405 Ko/Entities fall through displacements →Issue
- 21:4621:46, 30 November 2014 diff hist −3 Category:Ko/Level Design FAQ →맵 디컴파일
- 21:4521:45, 30 November 2014 diff hist +3 Category:Ko/Level Design FAQ →맵 디컴파일
29 September 2014
- 00:0000:00, 29 September 2014 diff hist −8 Ko/Dota 2 Workshop Tools No edit summary
27 September 2014
- 19:2519:25, 27 September 2014 diff hist +78 Help:Ko/Contents →환영합니다!
- 19:2119:21, 27 September 2014 diff hist +11 Help:Ko/Contents No edit summary
- 19:1719:17, 27 September 2014 diff hist +2,369 N Ko/Entities fall through displacements Created page with "==Issue== Physics entities fall through displacements. These can include prop physics, weapons, prop ragdolls and prop vehicles. Entities with hulls, includin..."