User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 08:22, 20 May 2012 (diff | hist) . . (+247) . . N Talk:Portal 2 Puzzle Maker/FAQ (Created page with "==Turrets firing through portals== Based on how the article is written, it doesn't seem clear if firing through portals is only turned off for testing in the editor, or overall....")
- 08:13, 20 May 2012 (diff | hist) . . (+492) . . N Talk:Portal 2 Puzzle Maker/Logic Gates (Created page with "To be honest this seems incredibly redudant. It's neat nonetheless, but I can't see why anyone would want to use these as puzzle elements. From what I understand they seem to jus...") (current)
- 17:17, 16 February 2012 (diff | hist) . . (-110) . . m Alien Swarm (→SDK and source code)
- 17:15, 16 February 2012 (diff | hist) . . (+43) . . m Talk:Alien Swarm (engine branch) (→A "In contrast to Source2007/OB")
- 17:14, 16 February 2012 (diff | hist) . . (+1,936) . . Talk:Alien Swarm (engine branch)
- 05:39, 16 January 2012 (diff | hist) . . (-414) . . m Parallax mapping
- 23:57, 11 January 2012 (diff | hist) . . (+189) . . N Talk:L4D1 Particles hex hack converting to work in source2009 (orange box) (Created page with "https://developer.valvesoftware.com/wiki/PCF_File_Format#Hex_hacking This is already mentioned on the main article.--~~~~") (current)
- 03:32, 3 January 2012 (diff | hist) . . (+377) . . Talk:Material Editor
- 03:30, 3 January 2012 (diff | hist) . . (+391) . . Material Editor (→Overview)
- 03:26, 3 January 2012 (diff | hist) . . (+37) . . Material Editor (→Overview)
- 03:24, 3 January 2012 (diff | hist) . . (+11) . . Material Editor
- 07:02, 2 January 2012 (diff | hist) . . (+56) . . Hammer Instancing Menu (→Create Manifest)
- 07:01, 2 January 2012 (diff | hist) . . (-1) . . Hammer Instancing Menu (→Collapse)
- 14:11, 22 December 2011 (diff | hist) . . (+4) . . m Env projectedtexture/fixes
- 14:32, 5 December 2011 (diff | hist) . . (+125) . . N Talk:Dynamic RTT shadow angles in Source 2007 (Created page with "This is some serious Jason M quality level of hacks.--~~~~")
- 03:51, 25 August 2011 (diff | hist) . . (0) . . Point spotlight
- 03:50, 25 August 2011 (diff | hist) . . (+476) . . Point spotlight
- 21:38, 23 August 2011 (diff | hist) . . (+81) . . VERTEX BUFFER SIZE (→Resolution to VERTEX_BUFFER_SIZE)
- 21:37, 23 August 2011 (diff | hist) . . (+341) . . Talk:VERTEX BUFFER SIZE
- 21:35, 23 August 2011 (diff | hist) . . (+116) . . N Talk:Still alive (Created page with ":VDC is not an overall wiki for valve games.--~~~~") (current)
- 04:58, 8 August 2011 (diff | hist) . . (+123) . . Lighting (→Static light receivers)
- 21:34, 29 July 2011 (diff | hist) . . (-9) . . m Mapping with Antlions (→npc_template_maker)
- 05:43, 25 July 2011 (diff | hist) . . (-528) . . m Level Design Video Tutorials (Removed tuts that now only apply to older versions of source. removed some videos of Phillip that taught bad habbits.)
- 03:43, 24 July 2011 (diff | hist) . . (+778) . . Talk:Visibility optimization
- 10:27, 23 July 2011 (diff | hist) . . (-252) . . Visibility optimization (Occluders no longer seem to be expensive)
- 05:33, 23 July 2011 (diff | hist) . . (+198) . . Hammer Feature Requests (→Plugin support)
- 06:35, 21 July 2011 (diff | hist) . . (-54) . . Depth buffer (Does not need to have a fog comparison. It's not fog at all.)
- 19:15, 19 July 2011 (diff | hist) . . (+304) . . Category talk:SourceShaderEditor
- 15:52, 14 July 2011 (diff | hist) . . (+689) . . Refract (added note about water based stuff.)
- 18:33, 13 July 2011 (diff | hist) . . (+228) . . Env projectedtexture/fixes (→Enabling visibility tests)
- 18:31, 13 July 2011 (diff | hist) . . (+268) . . Env projectedtexture/fixes (Fixed not about plights and shadowscissor. Not that big of a deal honestly unless you're running a stone for a pc.)
- 15:34, 13 July 2011 (diff | hist) . . (+171) . . $detail (Added info about detail stuff and smealess)
- 13:56, 15 May 2011 (diff | hist) . . (+153) . . Func instance
- 01:01, 13 May 2011 (diff | hist) . . (-54) . . Crusher
- 00:59, 13 May 2011 (diff | hist) . . (-3) . . m Category:Portal 2 Level Design (→Themes)
- 00:58, 13 May 2011 (diff | hist) . . (+3) . . Category:Portal 2 Level Design (whoops)
- 00:58, 13 May 2011 (diff | hist) . . (-3) . . Category:Portal 2 Level Design (Get em right)
- 00:57, 13 May 2011 (diff | hist) . . (+283) . . Category talk:Portal 2 Level Design (→Whoever changed the list of elements to icons, it looks like crap)
- 15:57, 5 May 2011 (diff | hist) . . (+222) . . Talk:Areaportal (→Portals being 1 unit thick)
- 22:13, 4 May 2011 (diff | hist) . . (-515) . . Box dropper (Just never carve)
- 04:30, 1 March 2011 (diff | hist) . . (+183) . . N Talk:Ammunition (Created page with 'I think we should consider adding other ammunition from games like Left 4 Dead in here, perhaps even Alien Swarm?--~~~~')
- 04:23, 1 March 2011 (diff | hist) . . (+272) . . m Help talk:Mod Profiles (→Deleting)
- 20:04, 28 February 2011 (diff | hist) . . (+253) . . Talk:Light environment (→3D Skybox requirement?)
- 20:02, 28 February 2011 (diff | hist) . . (+275) . . Talk:VBSP (→Leafvis causing a thin line where they end/meet)
- 20:00, 28 February 2011 (diff | hist) . . (+340) . . Help talk:Mod Profiles (→Deleting)
- 19:57, 28 February 2011 (diff | hist) . . (+1,787) . . Help talk:Mod Profiles (→Inofficial positive rant)
- 23:14, 27 February 2011 (diff | hist) . . (-508) . . Valve Developer Community:Administrators' noticeboard (→Forever is a very long time)
- 23:08, 27 February 2011 (diff | hist) . . (+153) . . Valve Developer Community:Administrators' noticeboard (→Forever is a very long time)
- 20:00, 27 February 2011 (diff | hist) . . (0) . . m Talk:VBSP (→Leafvis causing a thin line where they end/meet)
- 20:00, 27 February 2011 (diff | hist) . . (+347) . . Talk:VBSP (→Leafvis causing a thin line where they end/meet)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)