CServerOnlyEntity
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Note:ent_text shows all of these with entity index 0
C++ definitions from
[edit]
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CServerOnlyEntity |
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All entities which inherit this class do not count as edicts.
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C++ definitions from
Source 2013 Multiplayer
[edit]
baseentity.h
// Has a position + size
class CServerOnlyEntity : public CBaseEntity
{
DECLARE_CLASS( CServerOnlyEntity, CBaseEntity );
public:
CServerOnlyEntity() : CBaseEntity( true ) {}
virtual int ObjectCaps( void ) { return (BaseClass::ObjectCaps() & ~FCAP_ACROSS_TRANSITION); }
};