CServerOnlyEntity
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Class hierarchy |
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CServerOnlyEntity |
baseentity.h |
All entities which inherit this class do not count as edicts.
Note:
ent_text
shows all of these with entity index 0C++ definitions from Source 2013 Multiplayer
[edit]baseentity.h
// Has a position + size
class CServerOnlyEntity : public CBaseEntity
{
DECLARE_CLASS( CServerOnlyEntity, CBaseEntity );
public:
CServerOnlyEntity() : CBaseEntity( true ) {}
virtual int ObjectCaps( void ) { return (BaseClass::ObjectCaps() & ~FCAP_ACROSS_TRANSITION); }
};