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SDK Docs

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הורדה והתקנה(en) · שאלות נפוצות(en) · הערות הוצאה(en)

מודינג(en) יצירה, ארגון ושחרור פרוייקט הסורס שלך
עיצוב שלבים(en) המפות הן העולם התלת מימדי בו הכל קורה
תכנות(en) A mod's C++ code defines the way its world and game rules behave
Category:Scripting(en) Scripting can be used for adding new functionality or logic to Entity(en).
עיצוב תלת מימד(en) Model(en) are the detailed 3D objects that appear in the game world
חומרים(en) Texture(en) and Shader(en) are combined in Source to create Material(en)
סאונד(en) Quality Sound and Music(en) adds a fourth dimension to your world
חלקיקים(en) Effects like smoke, sparks, blood and fire are created with Particle System Overview(en)
Artificial Intelligence(en) AI controls the behavior of all but the simplest of NPC(en) actions.
כוריאוגרפיה(en) Direct your digital actors' performances with Choreography creation(en)
Filmmaker(en) Create movies inside the Source(en).
מדריכים(en) Step-by-step guides on a variety of topics
טכנולוגיה(en) In-depth discussion of Source's features
מילון מונחים(en) Explanations for terms you may encounter
Category:Official Tools(en) Official tools made by Valve(en) for their games.
כלים מגוף שלישי(en) Useful developer tools created by the community
I/O System(en) The Inputs and Outputs(en) is the backbone of most levels in Source-based games/mods.