SDK Docs
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מודינג | יצירה, ארגון ושחרור פרוייקט הסורס שלך |
עיצוב שלבים | המפות הן העולם התלת מימדי בו הכל קורה |
תכנות | A mod's C++ code defines the way its world and game rules behave |
Category:Scripting | Scripting can be used for adding new functionality or logic to Entity . |
עיצוב תלת מימד | Model are the detailed 3D objects that appear in the game world |
חומרים | Texture and Shader are combined in Source to create Material |
סאונד | Quality Sound and Music adds a fourth dimension to your world |
חלקיקים | Effects like smoke, sparks, blood and fire are created with Particle System Overview |
Artificial Intelligence | AI controls the behavior of all but the simplest of NPC actions. |
כוריאוגרפיה | Direct your digital actors' performances with Choreography creation |
Filmmaker | Create movies inside the Source . |
מדריכים | Step-by-step guides on a variety of topics |
טכנולוגיה | In-depth discussion of Source's features |
מילון מונחים | Explanations for terms you may encounter |
Category:Official Tools | Official tools made by Valve for their games. |
כלים מגוף שלישי | Useful developer tools created by the community |
I/O System | The Inputs and Outputs is the backbone of most levels in Source-based games/mods. |
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