Compiler
This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
A compiler is a program that takes a certain data/file format as the input and generates (compiles) data in a different format as the output. The term applies to several topics:
- In GoldSrc level design:
- In Source level design:
- VBSP, VVIS, VRAD - the official tools for compiling Source levels.
- Slammin' Compile Tools - its updated versions.
- Valve Batch Compile Tool - an alternative, third-party compiler for Source levels.
- Compile Pal - a third-party utility for managing the compiling process.
- In Source 2 level design and modding:
- Resourcecompiler - the multi-purpose script, map and asset compiler for Source 2.
- VRAD (Source 2) - the lighting compiler for Source 2 levels.
- In programming:
- Compiler choices - instructions for choosing a compiler for the SDK's source code.
- In modelling:
- StudioMDL (GoldSrc) - the GoldSrc tool that compiles the models.
- StudioMDL (Source) - its Source counterpart.
- Other:
- Captioncompiler - the tool for compiling closed captions.
- VTEX (Source) - the official command-line tool for compiling VTF texture files (often side-stepped by using third-party plugins and tools).
External links
- Compiler on Wikipedia