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  • - Bug Fixes - Bug Fixes
    1 KB (157 words) - 04:14, 6 January 2024
  • - Bug Fixes - Bug Fixes
    1 KB (166 words) - 03:16, 22 August 2024
  • *v1.01 - ''January 17th 2023'' - '''Small Bug Fixes''' *v1.05 - ''January 19th 2023'' - '''Improvements & Bug Fixes'''
    2 KB (237 words) - 08:13, 12 July 2024
  • ...in that it doesn't have the ability to ricochet, no sparks, there are also bug with player's camera (bolts literally appears in the center of the player's {{bug|hidetested=1|Model doesn't disappear if it hits [[skybox]].}}
    977 bytes (141 words) - 07:22, 20 May 2025
  • ...ositories that include [[Valve]]'s SDK code with various additions and bug fixes. Below is a list of some of these community created code repositories. If y ...& [[User:GamerDude27|Ian B.]]'s repo contains the SDK 2013 source with bug fixes and optional enhancements/experimental additions. It also includes support
    5 KB (663 words) - 12:09, 2 September 2025
  • {{vu|4}} a program that fixes map sources files. Useful for porting {{gldsrc|4}} and {{hl2|4|addtext='Bet * Fixes "black" brushes and models
    2 KB (251 words) - 07:22, 20 May 2025
  • ...be toggled and set to the user's liking. HL:MMod also comes with many bug fixes, improved particle effects, tweaked and upgraded weapon models and animatio *Plenty of bug fixes.
    2 KB (235 words) - 07:09, 12 July 2024
  • ...any of the parameters are a value of 0. Changing the values from 0 to 0.0 fixes this behaviour.}} {{bug|hidetested=1|Rotation in the Y-Axis is reversed.}}
    965 bytes (155 words) - 05:44, 27 June 2025
  • ...ocated in '''src\game\server\sound.cpp''' (line 878) to overcome the Sound bug: [[Category:Bug fixes]]
    1 KB (191 words) - 19:49, 13 September 2020
  • {{bug|hidetested=1|The code for this entity will not compile on its own. See belo ==Code Fixes==
    2 KB (319 words) - 07:17, 20 May 2025
  • ...ly working on a mod update, featuring configurable keys, subtitles and bug fixes.
    781 bytes (101 words) - 08:25, 15 April 2024
  • Fixes for beta user submitted bugs: === Other fixes ===
    2 KB (359 words) - 18:07, 19 September 2018
  • [[Category:Bug fixes]]
    946 bytes (141 words) - 17:54, 19 January 2025
  • {{bug|hidetested=1|Doesn't work for players in multiplayer until they jump.}} {{bug|hidetested=1|It completely ignore any type of [[NPC]], they just go through
    2 KB (345 words) - 11:04, 25 June 2025
  • === Bug fixes ===
    4 KB (597 words) - 17:26, 27 January 2025
  • {{Bug|在{{Ent|LightmappedGeneric}}和{{Ent|WorldVertexTransition}}上同时使� {{Bug|未启用{{Ent|$phong}}时,{{L|Glowing_Textures#.24selfillum|$selfillumfr
    4 KB (226 words) - 04:29, 10 March 2025
  • '''This bug in Valve's stock code affects [[Detail props|detail sprite]] materials stor [[Category:Bug fixes]]
    3 KB (336 words) - 02:47, 17 November 2022
  • ...ource games under Steam. If this is the case, please consider submitting a bug report, describing the problem and its repro steps and your system configur Source Engine Beta updated with bug fixes reported. Read about the changes [[Source_Engine_Beta_Changelist#Update_Mon
    4 KB (609 words) - 03:03, 20 May 2025
  • ==注意事项与Bug修复== {{main|Env_projectedtexture/fixes}}
    10 KB (664 words) - 07:15, 25 June 2025
  • ...s, they will turn into regular {{hl2|2|nt=0}} style credits. {{portal2|2}} fixes this, but the credits will still restart and desync with the song.|hidetest
    1 KB (163 words) - 13:59, 2 June 2025
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