pipe_bomb_projectile

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Info.png
This entity is not in the FGD by default.
It should not be put directly in a map.
Class hierarchy
CPipeBombProjectile
CBaseCSGrenadeProjectile
CBaseGrenade
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity

pipe_bomb_projectile is a point entity available in Left 4 Dead series Left 4 Dead series. Projectile spawned by throwing weapon_pipe_bomb. It explodes in pipe_bomb_timer_duration seconds and causes DMG_BLAST | DMG_BLAST_SURFACE damage type.

Note.pngNote:Also used for the explosion of propane tank or oxygen tank which are prop_physics with model names props_junk\PropaneCanister001a and props_equipment\OxygenTank01 spawned by throwing weapon_propanetank or weapon_oxygentank respectively.
Note.pngNote:Default model name used models/w_models/weapons/w_eq_pipebomb.mdl
Note.pngNote:survivor_bots retreat from entities if classname keyvalue is pipe_bomb_projectile

Convars

Cvar/CommandParameters or default valueDescriptorEffect
pipe_bomb_beep_interval_delta0.025Seconds
pipe_bomb_beep_min_interval0.1Seconds
pipe_bomb_initial_beep_interval0.5Seconds
pipe_bomb_shake_amplitude50Units
pipe_bomb_shake_radius750Units
pipe_bomb_timer_duration6Seconds

See Also