pipe_bomb_projectile
Class hierarchy |
---|
CPipeBombProjectile |
pipe_bomb_projectile
is a point entity available in Left 4 Dead series. Projectile spawned by throwing weapon_pipe_bomb
. It explodes in pipe_bomb_timer_duration
seconds and causes DMG_BLAST | DMG_BLAST_SURFACE
damage type.
Note:Also used for the explosion of propane tank or oxygen tank which are
prop_physics
with model names props_junk\PropaneCanister001a
and props_equipment\OxygenTank01
spawned by throwing weapon_propanetank
or weapon_oxygentank
respectively.Note:Default model name used
models/w_models/weapons/w_eq_pipebomb.mdl
Note:
survivor_bot
s retreat from entities if classname keyvalue is pipe_bomb_projectile
Convars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
pipe_bomb_beep_interval_delta | 0.025 | Seconds | |
pipe_bomb_beep_min_interval | 0.1 | Seconds | |
pipe_bomb_initial_beep_interval | 0.5 | Seconds | |
pipe_bomb_shake_amplitude | 50 | Units | |
pipe_bomb_shake_radius | 750 | Units | |
pipe_bomb_timer_duration | 6 | Seconds |