Team Fortress 2/Docs/Level Design
From Valve Developer Community
<
Team Fortress 2
|
Docs
Revision as of 10:16, 16 November 2007 by
Remmiz
(
talk
|
contribs
)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to navigation
Jump to search
Getting started
Material Basics
Team Fortress 2 Mapper's Reference
Beginner topics
Creating a Capture Point
Creating a Spawnroom
User Tutorials
Note:
Much Of this information is subject to change, but at the same time might contain a nice hefty amount of things to know
User Daeval
How to Create Respawn Areas
How to Create Team-Specific Barriers
List of point entities
item_ammopack_full
item_ammopack_medium
item_ammopack_small
item_healthkit_small
item_healthkit_medium
item_healthkit_full
item_teamflag
info_player_teamspawn
game_forcerespawn
game_round_win
game_text_tf
team_control_point
team_control_point_master
team_control_point_round
team_round_timer
List of solid entities
func_proprespawnzone
func_regenerate
func_respawnroom
func_respawnroomvisualizer
trigger_capture_area
func_capturezone
TF2 listings
List of TF2 Soundscapes
Sky List
List of TF2 Particles
TF2 VDC diaries
Baliame/TF2 Progress
MrTwo/TF2 Ideas
Category
:
Level Design Tutorials
Navigation menu
Personal tools
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
View source
View history
More
Search
Navigation
Main Page
Source SDK index
Recent changes
Random page
Workshop
Half-Life SDK
Half-Life: Alyx Tools
Dota 2 Tools
SteamVR Tools
Counter-Strike 2 Tools
Support
Community portal
Getting help
Source SDK FAQ
Level Design FAQ
Steam Community
Source SDK Hub
Source SDK Discussion
Steam
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information