grenade_spit
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CGrenade_Spit |

grenade_spit
is a model entity available in Black Mesa. The grenade entity that is used by npc_bullsquid and npc_gonarch. This is green glowing corrosive acid spit that used by some xen creatures to attack from distance. The spit is sprayed along a radius after reaching a surface or target. This entity are using 2 models, large and small. Steam versions use console variables to configure this entity, the mod version provides exclusive inputs and outputs that are cut in Steam versions of the game.




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Inputs
- SetTimer <float > (only in
)
- Sets amount of time before detonate.
Outputs
Dedicated ConVars

Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_detenator_spit_airspeed | 1000 | Float | Doesn't seem to affect anything. |
sk_detenator_spit_gravity | 400 | Float | Gravity scale, also affects flight altitude.
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sk_detenator_spit_plr_dmg | 4 | Float | Amount of damage from spit. |
sk_detenator_spit_plr_dmg_radius | 96 | Float | Damage radius from spit. |
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_bullsquid_spit_speed | 792 | Float | Speed value, also affects bullsquid's range.
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sk_bullsquid_spit_dmg | 4 | Float | Amount of damage from spit. |
sk_bullsquid_spit_radius | 96 | Float | Damage radius from spit. |
See Also
- npc_bullsquid - the bullsquid entity
- npc_bullsquid_melee - the bullsquid entity with melee attacks only
- npc_gonarch - the gonarch entity
- npc_antlion - the antlion entity from
Half-Life 2 (workers can use acid spit as well)