cycler_actor
Jump to navigation
Jump to search
| CFlextalkActor |
cycler_actor is a model entity available in all
Source games except ![]()
Left 4 Dead series. It is used to display a model for testing purposes. Shooting it will cycle through the model's animations. This version of the cycler entity is used for NPCs.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- World Model (model) <model path>[ Edit ]
- In-game 3D representation of the entity to display. This is the path to a MDL relative to the game's root directory. (128 character limit)
- Sentence Group (Sentence) <string>
- [Todo]