Source 2 Documentation
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Documentação e guias sobre como trabalhar com o motor Source 2.
Portabilidade de conteúdo legado | Tutorial sobre como transferir o conteúdo de Source para Source 2 |
Design de níveis | Aprende a criar níveis utilizando o Valve Hammer Editor |
Modelação | Os Modelos são os objetos 3D detalhados que aparecem no mundo do jogo |
Filmmaker | Aprenda a fazer filmes utilizando Source 2 Filmmaker |
Ferramentas Oficiais | Ferramentas oficiais criadas pela Valve para os seus jogos |
Ferramentas Source 2 Third-Party | Ferramentas úteis para programadores criadas pela comunidade |
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