ent_watery_leech
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CWateryDeathLeech |
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ent_watery_leech
is a point entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two,
Half-Life 2: Deathmatch, and
Black Mesa (mod).

- The {{{game4}}} parameter is inconsistent with the name defined by the {{bms12}} template. This can most likely be fixed by setting the value of the {{{game4}}} parameter to Black Mesa (mod).
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
When player touches this trigger_waterydeath, a multitude of leeches will spawn around the player, each of which is this entity. All inputs and outputs are same as prop_dynamic. It is not a separate NPC, it is simple animated model, only in Half-Life: Source and
Black Mesa leech is functional NPC (monster_leech in
and npc_leech in
).

Categories:
- CBaseAnimating
- Point entities
- Non-internal Half-Life 2 entities
- Half-Life 2 entities
- Half-Life 2 point entities
- Non-internal Half-Life 2: Episode One entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One point entities
- Non-internal Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two point entities
- Non-internal Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch point entities
- Non-internal Bms12 entities
- Bms12 entities
- Bms12 point entities
- This is a template errors