User contributions for Ficool2
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26 March 2025
- 16:1216:12, 26 March 2025 diff hist +83 Env fog controller No edit summary
- 14:3514:35, 26 March 2025 diff hist +1,333 Source 2013 MP/Scripting/VScript Examples No edit summary
21 March 2025
- 17:5617:56, 21 March 2025 diff hist +145 Env projectedtexture/fixes No edit summary
- 15:5715:57, 21 March 2025 diff hist +68 Source 2013 MP/Scripting/VScript Examples No edit summary
- 15:5615:56, 21 March 2025 diff hist −147 Source 2013 MP/Scripting/VScript Examples No edit summary
15 March 2025
- 18:5618:56, 15 March 2025 diff hist +28 Parallax Corrected Cubemaps This code was also wrong and always enabled parallax cubemaps, as shader system default inits undefined vars after shader init
- 18:3118:31, 15 March 2025 diff hist −2,653 Parallax Corrected Cubemaps Update to reference SDK. Fix VBSP code to support instances
13 March 2025
- 19:1219:12, 13 March 2025 diff hist +198 Team Fortress 2/Scripting/Script Functions No edit summary
11 March 2025
- 14:1714:17, 11 March 2025 diff hist +1 Hammer++/Propper++ Intentional
10 March 2025
- 08:5008:50, 10 March 2025 diff hist +37 Source 2013 MP/Scripting/VScript Examples No edit summary
- 07:3907:39, 10 March 2025 diff hist −18 Hammer++/Propper++ No edit summary
8 March 2025
- 08:5208:52, 8 March 2025 diff hist −128 Setting up Source SDK Base 2013 Multiplayer This tutorial tends to be followed by beginners and alternative text editors should not be mentioned here as it only fragments and makes it more difficult to help people. Not only that but VSCode does not offer solution support and N++ has no intellisense so these should not be encouraged here. Text editor of choice is something that people can figure out for themselves later Tag: Manual revert
7 March 2025
- 15:0115:01, 7 March 2025 diff hist −1,146 Setting up Source SDK Base 2013 Multiplayer Don't encourage bad practices, removed dependencies that aren't needed
5 March 2025
- 16:5616:56, 5 March 2025 diff hist +7 Screenspace General No edit summary
3 March 2025
- 09:0309:03, 3 March 2025 diff hist +132 Team Fortress 2/Scripting/Script Functions No edit summary
- 08:4908:49, 3 March 2025 diff hist +125 Source 2013 MP/Scripting/VScript Examples No edit summary
25 February 2025
- 08:5208:52, 25 February 2025 diff hist +59 Source 2013 MP/Scripting/VScript Examples For compatibility with non-TF2 games
- 03:3103:31, 25 February 2025 diff hist +86 Counter-Strike: Source/Scripting/Game Events No edit summary current
- 03:2303:23, 25 February 2025 diff hist +33 Counter-Strike: Source/Scripting/Game Events No edit summary
24 February 2025
- 05:2405:24, 24 February 2025 diff hist −8 Trigger teleport No edit summary
23 February 2025
- 09:1909:19, 23 February 2025 diff hist +3 Team Fortress 2/Scripting/Game Events No edit summary
- 09:1309:13, 23 February 2025 diff hist +1,073 Counter-Strike: Source/Scripting/VScript Examples No edit summary
- 08:3808:38, 23 February 2025 diff hist +156 Team Fortress 2/Scripting/Script Functions Move TF2 globals to their own section
- 08:2708:27, 23 February 2025 diff hist +238 VScript No edit summary
22 February 2025
- 15:3415:34, 22 February 2025 diff hist +314 Maxplayers No edit summary
- 10:3810:38, 22 February 2025 diff hist −16 Team Fortress 2/Scripting/VScript Examples No edit summary
- 10:3710:37, 22 February 2025 diff hist −662 Team Fortress 2/Scripting/VScript Examples No edit summary
- 10:3510:35, 22 February 2025 diff hist −76 Counter-Strike: Source/Scripting/VScript Examples No edit summary
- 10:3010:30, 22 February 2025 diff hist +235 Source 2013 MP/Scripting/VScript Examples No edit summary
- 10:1110:11, 22 February 2025 diff hist +183 Counter-Strike: Source/Scripting/VScript Examples No edit summary
- 10:0710:07, 22 February 2025 diff hist +3 Team Fortress 2/Scripting/Script Functions/Constants No edit summary
- 10:0210:02, 22 February 2025 diff hist +247 Source 2013 MP/Scripting/VScript Examples No edit summary
- 09:5809:58, 22 February 2025 diff hist +2,072 Source 2013 MP/Scripting/VScript Examples Complete game events example
- 09:2309:23, 22 February 2025 diff hist +330 Counter-Strike: Source/Scripting/Game Events No edit summary
- 08:1508:15, 22 February 2025 diff hist 0 Source 2013 MP/Scripting/VScript Examples No edit summary
- 08:0008:00, 22 February 2025 diff hist +855 Source 2013 MP/Scripting/VScript Examples Add trigger trace example
- 07:5607:56, 22 February 2025 diff hist −1,129 Team Fortress 2/Scripting/VScript Examples Move this to SDK 2013 too
- 06:3006:30, 22 February 2025 diff hist +4,943 N Counter-Strike: Source/Scripting/VScript Examples Created page with "{{LanguageBar}} {{CSS topicon|docs}} {{css}} This page contains examples of vscripts specifically for {{css|1}}. Generic examples that work on all VScript games can be found on the SDK 2013 page. == Lag compensating any entity == {{css}} only lag compensates players. It may be useful to also compensate other entities, and this can be approximated by reading the player's current ping. Note that this is no..."
- 06:1506:15, 22 February 2025 diff hist −26,581 Team Fortress 2/Scripting/VScript Examples Move generic examples to SDK 2013 page
- 06:1406:14, 22 February 2025 diff hist +27,453 N Source 2013 MP/Scripting/VScript Examples Created page with "This page contains examples of VScripts for games on the modern SDK 2013 branch ({{tf2}}, {{css}}, {{dods}}, {{hl2dm}}) == Iterating Through Entities == With a<code>while</code>loop and a <tt>Entities.FindByClassname()</tt> function, you can iterate through all entities of a matching classname, based on your arguments. The first parameter of <tt>Entities.FindByClassname()</tt> is named 'previous' which accepts a scri..."
- 05:5005:50, 22 February 2025 diff hist 0 Half-Life Deathmatch: Source/Scripting/Game Events No edit summary
- 05:4905:49, 22 February 2025 diff hist +14,161 N Half-Life Deathmatch: Source/Scripting/Game Events Created page with "{{toc-right}} This article lists game events in Half-Life_Deathmatch:_Source. These were retrieved from <code>serverevents.res</code>, <code>gameevents.res</code> and <code>modevents.res</code> in the <code>resource</code> folder. {{warning|Some events have parameter 'class' which cannot be accessed with dot syntax, i.e. <code>params.class</code>, as <code>class</code> is a reserved word in Squirrel. Instead, use string indexing like so: <code>params["class"]</code>}..."
- 05:4805:48, 22 February 2025 diff hist +14,306 N Half-Life 2: Deathmatch/Scripting/Game Events Created page with "{{toc-right}} This article lists game events in Half-Life 2: Deathmatch. These were retrieved from <code>serverevents.res</code>, <code>gameevents.res</code> and <code>modevents.res</code> in the <code>resource</code> folder. {{warning|Some events have parameter 'class' which cannot be accessed with dot syntax, i.e. <code>params.class</code>, as <code>class</code> is a reserved word in Squirrel. Instead, use string indexing like so: <code>params["class"]</code>}} {{t..."
- 05:4605:46, 22 February 2025 diff hist +19,972 N Day of Defeat: Source/Scripting/Game Events Created page with "{{toc-right}} This article lists game events in Day of Defeat: Source. These were retrieved from <code>serverevents.res</code>, <code>gameevents.res</code> and <code>modevents.res</code> in the <code>resource</code> folder. {{warning|Some events have parameter 'class' which cannot be accessed with dot syntax, i.e. <code>params.class</code>, as <code>class</code> is a reserved word in Squirrel. Instead, use string indexing like so: <code>params["class"]</code>}} {{tip..."
- 05:4005:40, 22 February 2025 diff hist +21,215 N Counter-Strike: Source/Scripting/Game Events Created page with "{{toc-right}} This article lists game events in Counter-Strike Source. These were retrieved from <code>serverevents.res</code>, <code>gameevents.res</code> and <code>modevents.res</code> in the <code>resource</code> folder. {{warning|Some events have parameter 'class' which cannot be accessed with dot syntax, i.e. <code>params.class</code>, as <code>class</code> is a reserved word in Squirrel. Instead, use string indexing like so: <code>params["class"]</code>}} {{tip..."
21 February 2025
- 03:2303:23, 21 February 2025 diff hist +27 Team Fortress 2/Scripting/Script Functions No edit summary
20 February 2025
- 17:5117:51, 20 February 2025 diff hist +1 Point viewcontrol No edit summary
- 17:5017:50, 20 February 2025 diff hist +91 Point viewcontrol Update VScript code
19 February 2025
- 13:4513:45, 19 February 2025 diff hist −9 Team Fortress 2 engine branch No edit summary
- 13:4513:45, 19 February 2025 diff hist +31 Team Fortress 2 engine branch No edit summary