User contributions for Robotboy655
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25 October 2024
- 05:5205:52, 25 October 2024 diff hist −3 Npc combine camera →Outputs: formatting
- 05:5205:52, 25 October 2024 diff hist −4 Npc combine camera →Inputs: formatting
24 October 2024
- 09:4809:48, 24 October 2024 diff hist +96 Point combine ball launcher →Keyvalues: fill in some property names from parent entity
- 09:4609:46, 24 October 2024 diff hist +60 Point combine ball launcher Mention func_combine_ball_spawner
- 09:4409:44, 24 October 2024 diff hist +70 Prop combine ball mention point_combine_ball_launcher in the description
- 09:4309:43, 24 October 2024 diff hist +189 Prop combine ball →Inputs: fill in info about inputs
20 October 2024
- 08:5108:51, 20 October 2024 diff hist +155 NAV (file format) →Games
- 08:5008:50, 20 October 2024 diff hist +630 NAV (file format) added ladder struct info
- 07:0607:06, 20 October 2024 diff hist +101 NAV (file format) →Versions Used By Games: fill in more games
- 06:5806:58, 20 October 2024 diff hist +26 NAV (file format) →Versions Used By Games
- 06:5706:57, 20 October 2024 diff hist +2 NAV (file format) →File format
- 06:4006:40, 20 October 2024 diff hist +47 NAV (file format) →Custom Data
- 06:1306:13, 20 October 2024 diff hist +40 NAV (file format) →Hiding Spot: define attributes size
- 05:5905:59, 20 October 2024 diff hist +76 NAV (file format) No edit summary
- 05:5205:52, 20 October 2024 diff hist +317 NAV (file format) →Games
15 October 2024
- 16:0416:04, 15 October 2024 diff hist +1,247 SPR added binary data format info
30 September 2024
- 09:0809:08, 30 September 2024 diff hist +42 Env projectedtexture →Flags: clarity always update in gmod
16 September 2024
- 13:1813:18, 16 September 2024 diff hist +13 VPK (file format) →Versions: specify gmod's version
11 September 2024
- 08:2408:24, 11 September 2024 diff hist +264 Logic choreographed scene No edit summary
23 July 2024
- 05:4605:46, 23 July 2024 diff hist +99 Trigger weapon strip →Entity description
- 05:4505:45, 23 July 2024 diff hist +17 Trigger weapon strip →Keyvalues: Set internal name
22 June 2024
- 08:3908:39, 22 June 2024 diff hist +335 ANI Expand information about the format
27 May 2024
- 03:3803:38, 27 May 2024 diff hist +178 Env screenoverlay →Inputs: Updated input descriptions in accordance to the source code
21 May 2024
- 04:5304:53, 21 May 2024 diff hist +60 JellyFish →Shader specific parameters: lowercase param names for wiki linking
- 04:5004:50, 21 May 2024 diff hist −14 JellyFish Added shader params from the source code
24 April 2024
- 11:0011:00, 24 April 2024 diff hist +99 Soundscripts mention that for the sound to be affected by snd_musicvolume, it must be non directional
22 February 2024
- 04:0204:02, 22 February 2024 diff hist +286 Pat file format some more details on what these are current
16 February 2024
- 11:4711:47, 16 February 2024 diff hist −1 m Template:KV ForceController Removed extra )
21 June 2023
- 07:0407:04, 21 June 2023 diff hist −27 Prop sphere make the link to fgd code translated in the fgd template
- 07:0007:00, 21 June 2023 diff hist 0 m Template:Ent not in fgd No edit summary
- 06:5906:59, 21 June 2023 diff hist +391 Template:Ent not in fgd try adding Russian translation for this template
11 May 2023
- 13:1413:14, 11 May 2023 diff hist +28 PCF →Data
- 13:1313:13, 11 May 2023 diff hist −43 PCF →Element Dictionary: confirm binary version 5 struct for DMXelement
16 May 2022
- 03:2703:27, 16 May 2022 diff hist +202 Entity limit Source 2 info
30 October 2020
- 13:4513:45, 30 October 2020 diff hist +45 Prop testchamber door →Inputs: added missing input
4 March 2020
- 12:0412:04, 4 March 2020 diff hist +62 Func brush →Inputs: Toggle input - this exists in TF2 at the very least, as well as csgo
27 February 2020
- 12:4212:42, 27 February 2020 diff hist +27 Soundscape →fadetime: This is not part of TF2's/2013 Source Engine branch
15 November 2019
- 12:1012:10, 15 November 2019 diff hist +43 Prop static Updated the meaning of the limit and the actual limits in csgo and gmod
26 September 2019
- 07:3307:33, 26 September 2019 diff hist +301 Func lod added l4d+ specific fields, also exist in csgo
10 July 2019
- 06:5706:57, 10 July 2019 diff hist +1 Point spotlight →Inputs: specify
3 July 2019
- 07:0907:09, 3 July 2019 diff hist −28 Func button →Flags: Thats part of momentary_rot_button
- 06:4206:42, 3 July 2019 diff hist +61 Func button →Flags: Added missing spawnflags
29 May 2019
- 08:0108:01, 29 May 2019 diff hist +24 Prop door rotating →Inputs: breakable l4d
- 08:0008:00, 29 May 2019 diff hist −1 Prop door rotating →Flags: l4d1
- 07:5707:57, 29 May 2019 diff hist +53 Prop door rotating →Flags: document the breakable flag
31 January 2019
- 08:1808:18, 31 January 2019 diff hist +240 Animation Events →Client-side events: Added missing events, moved actual spritegroup events to the separate section
25 March 2018
- 16:2916:29, 25 March 2018 diff hist +1 m KeyValues →File Format
21 March 2018
- 11:1311:13, 21 March 2018 diff hist +88 List of CS:GO Entities No edit summary
- 11:1211:12, 21 March 2018 diff hist +641 List of CS:GO Entities →csgo.fgd: TODO: Separate entities that are in the .fgd and the entities that aren't.
- 11:1111:11, 21 March 2018 diff hist −76 m Hegrenade projectile No edit summary