User contributions for MrFunreal
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13 March 2024
- 12:3012:30, 13 March 2024 diff hist −4,918 Addoninfo.txt Redesigned and rewrote a bunch. See Talk page for more info.
11 March 2024
- 12:0712:07, 11 March 2024 diff hist +72 $lod →Limitations: reworded limitation of new material. Addin new materials won't render them invisible, but the mesh it was applied to will not be compiled into th lod at all.
28 February 2024
- 12:2412:24, 28 February 2024 diff hist +299 Talk:List of Left 4 Dead 2 console commands and variables →Don’t pointlessly edit this page
26 February 2024
- 19:1319:13, 26 February 2024 diff hist +461 Talk:List of Left 4 Dead 2 console commands and variables →Don’t pointlessly edit this page
19 February 2024
- 06:0106:01, 19 February 2024 diff hist −743 m List of Left 4 Dead 2 console commands and variables renamed headers to "Type / Default"
- 05:5705:57, 19 February 2024 diff hist +31,433 List of Left 4 Dead 2 console commands and variables Finished What Nougat started, but didn't want to finish. Even though this process takes about five minutes in Np++. Please either finish your edits, or don't do them to begin with.
1 February 2024
- 17:1417:14, 1 February 2024 diff hist +186 Bind →Special Keys: added keyr ralt rctrl and rshift, because they also exist. (at least in l4d2) You can bind to specifically right set of ctrl, alt and shift keys.
10 January 2024
- 05:1905:19, 10 January 2024 diff hist +374 Talk:List of Counter-Strike 2 console commands and variables →Why marked as cleanup
- 05:0005:00, 10 January 2024 diff hist +78 $detail →Parameters and Effects: reworded the limitations so it makes more sense. I had to read the original a dozen times until I finally understood it. If it is still wrong, please reword it in a way that is not "0-9 without, but 0-7 with".
6 January 2024
- 10:3010:30, 6 January 2024 diff hist +781 $detail replaced blendmode note to a table. However, some parts are described poorly and need to be reworded by someone who knows about the limitations.
5 January 2024
- 05:0405:04, 5 January 2024 diff hist +293 Rt WaterReflection added a bit more info and an example.
4 January 2024
- 03:4303:43, 4 January 2024 diff hist +448 m Clip texture →Clips with Materials: rreworded this entire thing to be easier to understand. Also added a warning that, sicne it does not use compile flags, it may behave in unwanted ways.
30 December 2023
- 05:0805:08, 30 December 2023 diff hist +1,084 Clip texture added a section of making fake clips that have desired materials, without having to make tool textures for them. Also added subsections to "Alternatives"
- 04:5304:53, 30 December 2023 diff hist +282 Tool textures (Source) →Clips — Common: added tip about how to "fake" a clip brush using any material you may not have a clip material for.
27 December 2023
- 06:2506:25, 27 December 2023 diff hist +223 L4D2 Mission Files added more info on the "MeleeWeapons" string
22 December 2023
- 12:3812:38, 22 December 2023 diff hist +159 L4D2 Mission Files →Base Mission File: added note to meleeweapons line.
18 December 2023
- 07:4607:46, 18 December 2023 diff hist −115 m Bind →+/- Commands: replaced the hard to read example with a simple one that does not habe dark blue text on dark blue background.
7 December 2023
- 05:5105:51, 7 December 2023 diff hist −59 m L4D2 Level Design/Foot Lockers →Prefab: deleted signature i added for some reason.
5 December 2023
- 10:0410:04, 5 December 2023 diff hist +2,447 $pushd and $popd Added more info and more examples.
1 December 2023
- 06:0906:09, 1 December 2023 diff hist +526 Template:Archived Page History/Half-Life Model Viewer++/en →Bugs: Added an even better fix for not launching HLMV++ that does not require crowbar.
24 November 2023
- 03:2903:29, 24 November 2023 diff hist +242 $no draw added some more info to this page.
- 03:2603:26, 24 November 2023 diff hist +24 Category:Shader parameters added no_draw to transparency list.
14 October 2023
- 08:4708:47, 14 October 2023 diff hist +54 m $definebone →Syntax: added missing numbers. this thing should have 12 numbers, but previous example only had 9
13 October 2023
- 11:1511:15, 13 October 2023 diff hist +600 Talk:List of Counter-Strike 2 console commands and variables →Why marked as cleanup
- 10:4810:48, 13 October 2023 diff hist +785 Talk:Tool textures (Source) →Re-/moving CS:GO materials?: new section
- 10:2610:26, 13 October 2023 diff hist 0 m Talk:List of Counter-Strike 2 console commands and variables →Why marked as cleanup
- 10:2610:26, 13 October 2023 diff hist +921 Talk:List of Counter-Strike 2 console commands and variables →Why marked as cleanup
- 04:3704:37, 13 October 2023 diff hist −186 User:MrFunreal No edit summary
- 04:2604:26, 13 October 2023 diff hist +2,149 Talk:List of Counter-Strike 2 console commands and variables →Why marked as cleanup
10 October 2023
- 13:1113:11, 10 October 2023 diff hist −16 m List of Counter-Strike 2 console commands and variables Removed the cleanup template, because there's no need for any cleanup. This page is formatted exactly like with 13 other cvar list pages. user:NOUG4AT was just upset that I didn't originally make it use tables. Also moved some - cvars to the + counterpart
- 12:5212:52, 10 October 2023 diff hist +134 m Talk:List of Counter-Strike 2 console commands and variables No edit summary
- 12:4912:49, 10 October 2023 diff hist +1,703 Talk:List of Counter-Strike 2 console commands and variables →Why marked as cleanup
2 October 2023
- 06:0406:04, 2 October 2023 diff hist +281 N Talk:List of Counter-Strike 2 console commands and variables Created page with "==Why marked as cleanup== I made this page using the exact same style as the other cvar lists. Why does this one need to be cleaned up? There's no unneeded extra data. What ar..."
1 October 2023
- 16:0116:01, 1 October 2023 diff hist +119 List of Counter-Strike: Global Offensive console commands and variables added link to CS2 cvar page
15 August 2023
- 08:5008:50, 15 August 2023 diff hist −14 m List of L4D2 Instructor Messages Removed half a sentence cause it didn't get finished. IDK why...
28 June 2023
- 14:1014:10, 28 June 2023 diff hist +57 Survival Gametype (L4D) added info about using not_clearable
15 June 2023
- 07:3207:32, 15 June 2023 diff hist −790 Creating NPC-Controlled Mounted Guns rewrote guide cause a lot was not required. Also added link to prefab.
26 May 2023
- 10:2910:29, 26 May 2023 diff hist +8 Template:Ent not in fgd Added </small>. This was missing, which caused every page using this use small fonts.
23 May 2023
- 07:1307:13, 23 May 2023 diff hist +162 Template:Archived Page History/Cubemaps/en →Building cubemaps: added warning about building cubemaps after using Nav_Show_Ladder_Bounds
22 May 2023
- 07:3907:39, 22 May 2023 diff hist 0 m Damage types →Damage types: added an indent to the l4d2 comment on DMG_ALWAYSGIB
- 07:3507:35, 22 May 2023 diff hist +1 m $lod Noticed the entire page looked a bit weird because a <code> block should have been a </code>.
18 May 2023
- 08:3908:39, 18 May 2023 diff hist +430 Nav mode.cfg (L4D) Added a note and a link to an alternative CFG
- 06:4606:46, 18 May 2023 diff hist +38 m $lod swapped templates for modern counterparts
8 May 2023
- 09:1809:18, 8 May 2023 diff hist +194 Dmxconvert →Converting particles: added warning about particle functions that old games may not have.
- 08:4908:49, 8 May 2023 diff hist +1,410 Dmxconvert added a drag and drop bat file for quick conversion of particles.
- 07:4007:40, 8 May 2023 diff hist +12 m Dmxconvert forgot another source2 notation
- 07:3307:33, 8 May 2023 diff hist +36 m Dmxconvert realized mks and vmks both exist. one only in source2
- 07:3107:31, 8 May 2023 diff hist +12 m Dmxconvert added note that keyvalues2_noids is a source 2 addition
- 07:1207:12, 8 May 2023 diff hist +68 m Dmxconvert accidentally deleted two things. Added them back and mentioned they don't exist in source2 and csgo.
- 07:0907:09, 8 May 2023 diff hist +548 Dmxconvert added more things found in CsGo's and HL:A's dmx convert