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info_player_start

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Revision as of 13:04, 17 May 2024 by PeeBot (talk | contribs) (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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info_player_start
Info player start.png
TypePoint entity
EngineGoldSrc Source Source 2
AvailabilityIn all games
 
C++ Class hierarchy
CPointEntity
CBaseEntity
C++ subs.cpp

info_player_start is a point entity available in all Source Source games. It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0) (worldspawn).

Note.pngNote:In multiplayer games, this entity is usually unused. See below for other player spawn entities.
Tip.pngTip:This entity is scaled to approximately the same height as the player in-game. It can be used as a reference if you forget the actual size of the player.

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Master (Has priority if multiple info_player_start entities exist) : [1]

See also